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1.
Although most sources treat gambling as an adult phenomenon, adolescent gambling is more widespread than is generally recognized, and in some cases may even be pathological. This paper outlines a preliminary study of eight adolescents addicted to playing and gambling on coin-in-the-slot machines (more commonly known as fruit machines). Factors involved in the onset of fruit machine playing are examined along with their alternative gambling activities and associated problems. The role of skill and excitement components in persistent playing are also discussed.The author would like to thank the United Kingdom Economic and Social Research Council for funding this work through a research studentship.  相似文献   

2.
This paper examines concepts from self psychology which contribute to the understanding of bulimia. A case example from the author's work illustrates the significance of the sense of self both in the development of bulimic symptoms and also in the therapeutic process. Painful feelings of shame and humiliation over who and what one is are often part of the bulimic experience. The author suggests that therapist's role is not so much to change the bulimic person, but to accept and understand who the person is and how he or she came to be that way. Change often follows such understanding.  相似文献   

3.
This paper reports the results of a preliminary investigation into whether the drinking of alcohol contributes to impaired control of gambling behaviour. The sampling method consisted of a two-phase survey design, collecting data both prospectively within session and retrospectively via a take-home questionnaire. One hundred sixteen people were interviewed while in a gaming venue playing on an electronic gaming machine (egm) of whom 34 men and 11 women also returned take-home surveys. Comparisons of the sample to previous studies suggested that the sample was representative of the population of egm players. Results indicated a consistent theme of alcohol use contributing significantly to impaired control of gambling behaviour, with level of involvement (Corless & Dickerson, 1989) contributing the most significant variance in the independent variables. Limitations of the study are discussed, but the case is argued that this type of process research is essential in better understanding how these two types of popular leisure activities may interact, possibly leading to the previously recorded chronic, excessive alcohol intake and problematic gambling (e.g. McCormick, Russo, Ramirez & Taber, 1984).  相似文献   

4.
A meta-analysis of family and twin studies on gambling and problem gambling was initiated in an effort to determine the probable role of genetic factors in high risk wagering. Two twin studies and 17 investigations employing the family history or family study method were included in this meta-analysis. A summation of the 19 studies produced a small but significant overall effect size (weighted = .10, unweighted = .13), with both family (weighted = .12, unweighted = .14) and twin (weighted = .06, unweighted = .05) studies achieving significant individual mean effects. Given the paucity of twin data, further analysis was confined to family studies and revealed a stronger familial effect for the sons of problem gambling fathers than for the daughters of problem gambling mothers and for more severe forms of problem gambling than for less severe forms of problem wagering, and was strongest for high severity problem gambling in males. The implications of these results are discussed.  相似文献   

5.
An experienced lawyer for the gaming industry argues that the very appellation of compulsive gambling is misleading. Advocates of the medical model of compulsive gambling have created a strange new disease, where individuals are viewed as not responsible for their misdeeds but as solely responsible for their own cure. The fact that some individuals have problems because of gambling does not lead to the conclusion that casinos bear the ultimate legal or moral responsibility. More research and dialogue is needed; but so is the acceptance by problem gamblers and those who study and treat them that individuals have to take responsibility for their own conduct.  相似文献   

6.
The professional literature is replete with examples of the benefits of the client–clinician dyad being of the same ethnic group. Noted advantages include a perceived implicit understanding of the clients subjective experience and a furthering of the therapists personal and professional growth as a result of the therapeutic interaction. This paper suggests that there are also benefits to the clinician being considered a guijin or outsider to the clients culture of origin. Utilizing a relational perspective with an emphasis on multiple self-state theory, this paper will discuss the advantages of being perceived as an outsider when working with an Asian bicultural client.An earlier version of this paper was presented at the Annual International Conference for the Advancement of Private Practice in Clinical Social Work in Lisbon, Portugal on June 8, 2002.  相似文献   

7.
Caught between their child and doing the right thing, families of chronic juvenile delinquents often experience a series of injustices in the name of justice. Attempts by the system to correct the delinquency problem often result in the imposition of values and beliefs that negate the family's values, experiences and meanings of their child's behavior. The Ecosystemic Natural Wrap-around (E.N.W.) model attempts to respectfully account for the many influences that maintain problematic interactions, both internal and external, in the nuclear family of chronic juvenile delinquents. The model focuses on a variety of interventions at different levels and contexts, building on the strengths of the family, using the extended family and fictive kin networks, and clarifying the meanings associated with problematic behavior for the multiple players. The model proposed is an integrative theoretical approach, emphasizing systems theory and constructivism.  相似文献   

8.
9.
This paper responds to Abbott, Palmisano and Dickersons' methodological challenge to Fisher's (1992) study of adolescent fruit machine gamblers, carried out with young video game players. It is argued that important differences in the game under study, the measure of pathological gambling used and sample characteristics seriously undermine the extent to which a comparison and extrapolation of findings are achieved. In the analysis which follows, the author wishes to highlight areas of constructive criticism as well as limitations to the challenge with the aim of progressing academic endeavour in this important field.  相似文献   

10.
The broad expansion of gambling across North America during the last two decades has generated concern about the extent of gambling and problem gambling in youth, and the need to more accurately monitor it. The South Oaks Gambling Screen-Revised for Adolescents (SOGS-RA) is a promising instrument for screening problem gambling (Winters, Stinchfield, & Fulkerson, 1993) that requires more evaluation. Accordingly, further psychometric analysis of the instrument was conducted as part of a community survey of gambling in a sample of 1,000 male and female youth, aged 12 to 17 years. The analyses extended previous focus by including females, young adolescents, and an evaluation of youth classified as at-risk. Consistent with preliminary findings obtained during scale development, the distribution of item endorsement revealed trends of over-endorsement for some items (e.g., gambled more than intended, felt bad about the amount bet), and under-endorsement for others (e.g., criticized or told you had a gambling problem). These results suggest consideration of some form of weighting procedure, item deletion or re-wording. A factor analysis of the SOGS-RA items suggested a two-factor solution, with one factor interpreted as Control over Gambling and the other Gambling Consequences. It is proposed that the two factors may represent early versus more severe levels of gambling problems, respectively. The results highlight the need for further psychometric evaluation and refinement of instruments used to identify gambling problems in young people.  相似文献   

11.
We investigate a general theory of combining individual preferences into collective choice. The preferences are treated quantitatively, by means of preference functions (a,b), where 0(a,b) expresses the degree of preference of a to b. A transition function is a function (x,y) which computes (a,c) from (a,b) and (b,c), namely (a,c)=((a,b),(b,c)). We prove that given certain (reasonable) conditions on how individual preferences are aggregated, there is only one transition function that satisfies these conditions, namely the function (x,y)=x·y (multiplication of odds). We also formulate a property of transition functions called invariance, and prove that there is no invariant transition function; this impossibility theorem shows limitations of the quantitative method.Research supported in part by the National Science Foundation.  相似文献   

12.
According to attachment theory children learn the critical importance of trusting others and valuing oneself through communication with an attachment figure about separations and other threats to the child's sense of security (Bowlby, 1982). Lessons learned in the attachment partnership (Marvin, 1977; Ainsworth, 1992) about perceiving a relationship partner's point of view, and communicating emotional experience, are generalized to social relationships outside the home. Maltreatment is likely to harm children's emotional and social development through impairment of these key social skills. Relevant literature from attachment theory and research, including research on child maltreatment from an attachment perspective, is reviewed. Implications and directions for clinical intervention are discussed.  相似文献   

13.
The purpose of this article is to explore the ethics of both the anti-gambling and pro-gambling groups as they present their research into the gambling phenomenon. The type of ethical thinking that each group uses will be characterized to show how their ethical views have caused their research to be biased. The second part of this article proposes a modest research agenda for future gambling studies. This agenda rests a foundation of a mature ethical thinking.  相似文献   

14.
A methodological challenge to Fisher's (1992) study of adolescent fruit machine gamblers was carried out with young video game players. Fisher (1992) described an association between frequency fruit machine playing, dependency and delinquency. Some methodological concerns were considered that might weaken this conclusion, in particular the use of heterogeneous measures that fail to distinguish between variables. As such measures feature elsewhere in contemporary gambling research it was deemed important to examine some of the potential problems that may arise. 183 11–16 year old video game players (152 males; 31 females) were recruited from four amusement arcades to answer a computerised questionnaire. Using an analysis similar to Fisher (1992) her results for adolescent fruit machine use were confirmed. However a separation of key variables and the use of a multiple regression analysis showed that of money spent, time spent and impaired choice, only the first was a significant predictor of delinquency. It is suggested that delinquents have higher disposable incomes to spend on their leisure activities. Video game playing and possibly fruit machine gambling appear to be independently associated with delinquency; in video game playing this association is not mediated by dependency. It was argued that a similar methodology should be used in the UK to re-examine Fisher's (1992) conclusions for children who use gaming machines.The authors wish to thank Timezone Amusement Arcades for the generous use of their centres, Colin Davis for programming the questionnaire and Dr. Sung-Mook Hong for statistical advice.  相似文献   

15.
This paper describes the child patient's communication to the clinician of cherished hopes and ambitions—the child's dreams. The clinician performs important holding functions by catching and keeping the child patient's dreams intact for him or her over time. The paper also demonstrates essential mirroring selfobject functions the clinician performs by recognizing and acknowledging the child's dreams in the therapeutic relationship. Dreams are understood as a component of development. The therapist's dreamcatcher role bolsters the child's tentative capacity to be interested in himself/herself and the outside world. Three clinical vignettes are used to highlight the role of the clinician in creating an empathic milieu by acknowledging, understanding, validating and preserving the dreams.  相似文献   

16.
Some common elements in the development of the illness models of alcoholism and pathological gambling are traced. It is argued that despite strong historical parallels the gambling research literature has avoided the destructive polemics that have surrounded the erosion of the medical model of alcoholism. None-the-less it is concluded that future research into gambling will benefit from following the recent alcohol research developments particularly with regard to studying excessive gambling, not in isolated clinical populations, but in the cultural, social and legal context of all who gamble.Acknowledgement: to those doing research into alcohol, especially Ray Hodgson, Jim Orford and Howard Rankin who have encouraged me to learn from their mistakes.  相似文献   

17.
In 1931, Nevada legalized casino gambling, an act which allowed its gaming industry to develop. Because many jurisdictions outside Nevada are now embracing legalized gambling as a path to a brighter economic future and because this proliferation presents Nevada with new challenges and opportunities, it is a good time to review the Nevada experience. Here, the focus is on gaming revenues and gaming tax collections during the 1945–95 period. We find that the growth rate of Nevada's gaming industry has slowed over time, with the relative importance of gaming in the Nevada economy peaking in the late 1970's. The Nevada economy has since been gradually diversifying, something which will increasingly pressure Nevadans to look for government revenue sources other than gaming if current levels of government services are to be maintained.  相似文献   

18.
A stratified random doorknock method was used to interview 2744 respondents in four state capitals in Australia. The interview was in 3 parts with the latter two only administered to regular, once per week or more often gamblers (N=290). The measures completed by this group included the South Oaks Gambling Screen and a range of psychological measures. A conservative interpretation of the results was that problem gamblers, defined in terms of a range of personal and interpersonal gambling-related costs, comprised 1.16% (±0.34%) of the Australian population. It was estimated that problem players losses may account for about one quarter of all expenditures on gambling.  相似文献   

19.
The attempt to recover gambling losses by continuing to gamble (chasing) has featured prominently in accounts of excessive gambling. This research represents the first attempt to operationalize and measure chasing in terms of its cognitive (behavioral intention), emotive (urges) and behavioral components, and to investigate the role of chasing in relation to impaired control over gambling. Two survey samples of 84 male off-course (betting shop) race gamblers (mean age 41, SD = 15) and 137 gaming machine players (73 females, mean age 48, SD = 15 and 64 males, mean age 43, SD = 16) were recruited at gambling venues. Respondents completed a structured questionnaire that investigated retrospective report of chasing and an impaired control scale (The Scale of Gambling Choices). It was found that the various components of chasing formed a composite measure with high internal reliability that was strongly related to indicators of excessive gambling (e.g. time spent gambling, expenditure as a proportion of income) and to impaired control scores. Reacting to large wins by further betting was almost as strongly related to impaired control as was persistence after losing. Those who returned later to chase had significantly higher impaired control scores than those who only chased within a session. Alcohol-related chasing was associated with impaired control over gambling. Chasing of losses and impaired control appear to be generic processes in evidence across both forms of gambling and gender (most format and sex differences were of minor significance).  相似文献   

20.
This study examined the association between a partners ability to eavesdrop on nonverbal cues and an actors feelings of rapport during interaction, as well as neuroticism and self-monitoring as moderators of this effect. Eavesdropping ability was defined as lower sensitivity to cues of the face, a source of overtly displayed emotions, relative to sensitivity to cues of the body, a source of leakage of covert or hidden emotions. Results showed that actors felt less rapport the higher their partners eavesdropping. High neuroticism actors were especially likely to feel worse about their interaction and themselves when their partners were good at eavesdropping. In both instances, the eavesdroppers nonverbal behavior seems to have mediated the associations to a small degree.Both authors contributed equally to this paper. This research was supported by a Mary Switzer Research Fellowship to Tickle-Degnen from the National Institutes of Disability and Rehabilitation Research of the US Department of Education, a Sargent College of Boston University Accelerated Research Grant, and funding from the American Occupational Therapy Association, Inc., the American Occupational Therapy Foundation, and Boston University through the Neurobehavioral Rehabilitation Research Center for Scholarship and Research.  相似文献   

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