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作为偶缘性的游戏--伽达默尔游戏观解析
引用本文:王峰. 作为偶缘性的游戏--伽达默尔游戏观解析[J]. 求是学刊, 2004, 31(5): 95-99
作者姓名:王峰
作者单位:华东师范大学,中文系,上海,200062
摘    要:
伽达默尔的游戏概念与偶缘性联系密切。偶缘性首先从文本阐释中表现出来 ,是对不同阐释境域的关注。游戏将偶缘性演化为一种客体性的边缘状态 ,抽除了游戏中的主体因素 ,从伽达默尔阐释学的游戏概念 ,可以演化到后现代主义无主体的观念。实际上 ,正是通过游戏概念 ,阐释学成为后现代主义的入口

关 键 词:游戏  偶缘性  境域
文章编号:1000-7504(2004)05-0095-05
修稿时间:2003-07-16

Game as Chanciness--Analysis on Gadamer''''s idea of game
WANG Feng. Game as Chanciness--Analysis on Gadamer''''s idea of game[J]. Seeking Truth, 2004, 31(5): 95-99
Authors:WANG Feng
Abstract:
Gadamer's game concept has close relationship with the chanciness. That chanciness is initially expressed from the explanation of content. It is the concerns on different explaining circumstances. The Game turns chanciness into a kind of edge state of object, taking out the subject factor of game, and evolving from the game concept of Gadamer's explanation to the idea of non- subject of modernism. In fact, just through game concept, explanation becomes the entry of post modernism.
Keywords:game  chanciness  circumstances  
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