首页 | 本学科首页   官方微博 | 高级检索  
     检索      


Three-dimensional virtual reality: Applications to the 12 grand challenges of social work
Authors:Mark H Trahan  Kenneth Scott Smith  Amy C Traylor  Micki Washburn  Nicole Moore  Alberto Mancillas
Institution:1. Texas State University, San Marcos, Texas;2. marktrahan@txstate.edu;4. University of Alabama, Tuscaloosa, Alabama;5. University of Houston, Houston, Texas
Abstract:Abstract

The American Academy of Social Work and Social Welfare (AASWSW) identified 12 Grand Challenges of Social Work to unify the profession with focused research, practice and policy applications for the most pressing social issues. Virtual Reality (VR), specifically three-dimensional immersive computer-generated environments, has a history of research and applications to address social and behavioral problems. VR is becoming more readily available, as the technology is becoming more common in mainstream platforms such as mobile technology. While social work interventions are often tailored for vulnerable populations that may not have access to VR computing, it appears that virtual reality is gaining accessibility with these advances. Within the framework of the 12 Grand Challenges of Social Work, researchers from three social work virtual reality laboratories in the United States, Texas State University, the University of Houston, and the University of Alabama, review applications previously tested and currently in development to focus future research and intervention in social work practice.
Keywords:Virtual reality  12 grand challenges  technology  social work
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号