Abstract: | Differentiation of the computing world is discussed in terms of the major lines of segmentation and cleavage which generate sub-worlds within the larger computing world context. The relationship of one particular pattern of cleavages—the production system—is described vis-vis other lines of cleavage and segmentation. Patterns of intersection among sub-worlds generated by these lines of cleavage are also discussed, and the implications of these intersections for the organization of the production system are described. Patterns of intersection are conceptualized as systems of interlocked negotiating contexts, whose attributes shape the outcomes of computing work. |