首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 15 毫秒
1.
This paper studies the estimation of dynamic discrete games of incomplete information. Two main econometric issues appear in the estimation of these models: the indeterminacy problem associated with the existence of multiple equilibria and the computational burden in the solution of the game. We propose a class of pseudo maximum likelihood (PML) estimators that deals with these problems, and we study the asymptotic and finite sample properties of several estimators in this class. We first focus on two‐step PML estimators, which, although they are attractive for their computational simplicity, have some important limitations: they are seriously biased in small samples; they require consistent nonparametric estimators of players' choice probabilities in the first step, which are not always available; and they are asymptotically inefficient. Second, we show that a recursive extension of the two‐step PML, which we call nested pseudo likelihood (NPL), addresses those drawbacks at a relatively small additional computational cost. The NPL estimator is particularly useful in applications where consistent nonparametric estimates of choice probabilities either are not available or are very imprecise, e.g., models with permanent unobserved heterogeneity. Finally, we illustrate these methods in Monte Carlo experiments and in an empirical application to a model of firm entry and exit in oligopoly markets using Chilean data from several retail industries.  相似文献   

2.
Recursive procedures which are based on iterating on the best response mapping have difficulties converging to all equilibria in multi‐player games. We illustrate these difficulties by revisiting the asymptotic properties of the iterative nested pseudo maximum likelihood method for estimating dynamic games introduced by Aguirregabiria and Mira (2007). An example shows that the iterative method may not be consistent.  相似文献   

3.
在供应链成员的市场信息以及成本非对称的情形下,讨论两个终端企业(一个自产自销,一个从上游批发产品),在供应链中信息共享策略的方案,包括:信息优势企业如何根据市场需求情况确定是否信息共享(若是,则如何共享);信息劣势企业如何根据对方透露出的市场信息来决策订货量;上游供应链如何决策批发价,从而控制整个供应链的博弈态势,使下游销售商在竞争中更为主动。经过研究发现,低市场类型时,自产自销商乐于共享信息,使竞争对手摄于低迷的市场状况从而降低订货量;在高市场类型且市场波动较小时自产自销商依然选择共享,在乐观的市场条件下表明自己的竞争优势,从而一定程度上威摄入侵者;而市场波动较大时,由于信息共享的额外收益不足以抵消信息共享需付出的额外成本,从而选择不共享信息。  相似文献   

4.
完全信息下的激励-努力动态博弈分析   总被引:7,自引:2,他引:7  
本文运用博弈论的理论,建立了企业线性业绩模型和线性激励模型前提下的企业股东与经理激励-努力博弈分析模型,分析了完全信息条件下的股东与经理激励-努力动态博弈均衡,对求解获得企业经理努力变量、企业股东激励变量和经理业绩分享系数量变的取值、变化范围及其相互关系进行了范围广泛的分析,力图为企业激励机制的设计与研究提供借鉴。  相似文献   

5.
This paper analyzes a class of games of incomplete information where each agent has private information about her own type, and the types are drawn from an atomless joint probability distribution. The main result establishes existence of pure strategy Nash equilibria (PSNE) under a condition we call the single crossing condition (SCC), roughly described as follows: whenever each opponent uses a nondecreasing strategy (in the sense that higher types choose higher actions), a player's best response strategy is also nondecreasing. When the SCC holds, a PSNE exists in every finite‐action game. Further, for games with continuous payoffs and a continuum of actions, there exists a sequence of PSNE to finite‐action games that converges to a PSNE of the continuum‐action game. These convergence and existence results also extend to some classes of games with discontinuous payoffs, such as first‐price auctions, where bidders may be heterogeneous and reserve prices are permitted. Finally, the paper characterizes the SCC based on properties of utility functions and probability distributions over types. Applications include first‐price, multi‐unit, and all‐pay auctions; pricing games with incomplete information about costs; and noisy signaling games.  相似文献   

6.
本文探讨非对称信息下,制造商针对议价能力不同的大型及小型零售商分别采用了收益共享、批发价合约时,大型零售商的市场信息被制造商泄露给竞争对手,从而对供应链产生的影响。通过对比有无信息泄露下各方成员的博弈过程,分析供应链信息泄露的原理;进而在制造商总是会泄露信息的前提下,构建基于信号传递的信息泄露下供应链成员决策模型,分别讨论分离均衡与混同均衡两种情形下,零售商的订货策略及其相应的收益。在此基础上进一步做出扩展,制造商有主动权以选择是否泄露信息的情况,对比分析零售商的策略选择问题。经过分析发现,出于自身利益的角度,制造商总是会泄露信息,从而导致供应链的整体利润下滑。对此,大型零售商的订货策略选择与市场需求的波动程度有关:波动较小则选择混同均衡;波动较大则选择分离均衡。特别地,当市场需求为低时,大型零售商的最优订货量会向下扭曲,即支付一定的“信息租金”作为应对信息泄露的代价。  相似文献   

7.
Fix finite pure strategy sets S1,…,Sn , and let S=S1×⋯×Sn . In our model of a random game the agents' payoffs are statistically independent, with each agent's payoff uniformly distributed on the unit sphere in ℝS. For given nonempty T1S1,…,TnSn we give a computationally implementable formula for the mean number of Nash equilibria in which each agent i's mixed strategy has support Ti. The formula is the product of two expressions. The first is the expected number of totally mixed equilibria for the truncated game obtained by eliminating pure strategies outside the sets Ti. The second may be construed as the “probability” that such an equilibrium remains an equilibrium when the strategies in the sets SiTi become available.  相似文献   

8.
High–frequency financial data are not only discretely sampled in time but the time separating successive observations is often random. We analyze the consequences of this dual feature of the data when estimating a continuous–time model. In particular, we measure the additional effects of the randomness of the sampling intervals over and beyond those due to the discreteness of the data. We also examine the effect of simply ignoring the sampling randomness. We find that in many situations the randomness of the sampling has a larger impact than the discreteness of the data.  相似文献   

9.
第四方物流企业作业承接不完全信息双边讨价还价分析   总被引:3,自引:0,他引:3  
王勇  韩平 《中国管理科学》2008,16(2):172-178
第四方物流(4PL)企业承接物流作业后要依靠第三方物流(3PL)企业来完成物流作业,因而4PL企业承接物流作业的价格决策会受到它与3PL企业交易情况的影响.本文利用不完全信息双边讨价还价博弈得出了4PL企业承接物流作业的价格,分析了价格的影响因素和4PL企业与生产企业达成交易的条件.通过对比4PL企业已知其与3PL企业交易情况和未知其与3PL企业交易情况时的报价,得出了在与生产企业交易过程中,4PL企业在前一情况下的报价高于后一情况下的报价的结论,并分析了产生这一结论的原因.  相似文献   

10.
供应链中供应商订单分配的不完全信息动态博弈研究   总被引:2,自引:0,他引:2  
张旭梅  李国强  张翼 《管理学报》2006,3(5):519-523
针对制造商和供应商之间的不完全信息动态博弈问题,根据供应商提供的质量、交货期和价格等数据,建立了供应商选择过程中的不完全信息动态博弈模型和奖惩机制,通过判断供应商提供数据的真伪性,对供应商的订单分配问题进行了研究,并用算例验证了所建立模型和奖惩机制的可行性。  相似文献   

11.
This paper studies the identification and estimation of preferences and technologies in equilibrium hedonic models. In it, we identify nonparametric structural relationships with nonadditive heterogeneity. We determine what features of hedonic models can be identified from equilibrium observations in a single market under weak assumptions about the available information. We then consider use of additional information about structural functions and heterogeneity distributions. Separability conditions facilitate identification of consumer marginal utility and firm marginal product functions. We also consider how identification is facilitated using multimarket data.  相似文献   

12.
研究由一个制造商和两个零售商组成的二级供应链中,零售商之间的横向信息共享策略和制造商的信息获取以及最优定价问题。在模型中,制造商同时为两家零售商提供等价商品,零售商向消费者销售商品且进行价格竞争。以Bertrand博弈为研究手段,求解了零售商的均衡销售价格、订货量决策和信息共享策略,制造商的最大利润和最优批发价格,以及供应链利润。分析比较了在制造商不同的信息获取策略下,零售商、制造商和供应链的利润。研究表明,零售商之间完全信息共享始终为占优策略。但制造商获取下游信息时会使得自身利润增加,零售商利润减少,因此零售商不会主动把信息共享给制造商。考虑到下游的边界均衡解,供应链的利润变化还与市场的不确定性和产品的替代性有关。当产品替代性较高或产品替代率较低且市场的不确定性处于中间水平时,制造商获取信息后供应链利润增加,此时制造商可以用部分增加的利润成功购买零售商信息。该模型为上游制造商提供了最优定价和信息获取策略,也为下游零售商提供了求解自身最优销售价格、订货量和信息共享决策的方法。  相似文献   

13.
关于产量策略双寡头多维博弈模型及其分析   总被引:12,自引:0,他引:12  
根据现实社会中的博弈现象,本文给出了多维博弈概念,并在文献[1]描述的多维博弈特征和策略型形式及多维Nash均衡基础上,分别讨论以两种产品产量为策略具有完全信息"静态"和"动态"寡头二维博弈模型及其二维Nash均衡。  相似文献   

14.
An isotone pure strategy equilibrium exists in any game of incomplete information in which each player's action set is a finite sublattice of multidimensional Euclidean space, types are multidimensional and atomless, and each player's interim expected payoff function satisfies two “nonprimitive conditions” whenever others adopt isotone pure strategies: (i) single‐crossing in own action and type and (ii) quasi‐supermodularity in own action. Conditions (i), (ii) are satisfied in supermodular and log‐supermodular games given affiliated types,and in games with independent types in which each player's ex post payoff satisfies supermodularity in own action and nondecreasing differences in own action and type. This result is applied to provide the first proof of pure strategy equilibrium existence in the uniform price auction when bidders have multi‐unit demand, nonprivate values, and independent types.  相似文献   

15.
注册制下,信息披露是IPO的核心。本文构建以发行人、保荐人和监管者为主体的三方演化博弈模型,研究IPO信息披露过程中参与人的策略选择及其博弈均衡。结果表明:监管者强力监管所获得的激励、保荐人敷衍塞责所受到的惩罚和发行人虚假披露所受到的损失显著地影响博弈均衡;如果监管者强力监管所获得的激励足够充分,或者发行人虚假披露与保荐人失责所受到的惩罚足够严厉,那么发行人将会选择真实披露信息;此外,媒体曝光概率也显著地影响博弈均衡。因此,要提高IPO信息披露质量,就必须设计充分而有效的激励与惩罚机制。  相似文献   

16.
文章将供应商、经销商追求利益最大化目标与用户需求的相互作用表述为一个双层规划问题。其中,上层规划为供应商与经销商的零售价格优化模型,下层为用户购买与需求均衡模型,分别表现为寡头、垄断、社会最优等不同信息共享机制。文章设计灵敏度分析算法和迭代方法求解和优化供应链需求均衡问题。  相似文献   

17.
A game is better-reply secure if for every nonequilibrium strategy x* and every payoff vector limit u* resulting from strategies approaching x*, some player i has a strategy yielding a payoff strictly above ui* even if the others deviate slightly from x*. If strategy spaces are compact and convex, payoffs are quasiconcave in the owner's strategy, and the game is better-reply secure, then a pure strategy Nash equilibrium exists. Better-reply security holds in many economic games. It also permits new results on the existence of symmetric and mixed strategy Nash equilibria.  相似文献   

18.
由于金融市场存在信息不对称使得投资决策者缺乏必要的环境信息,从而导致了投资决策信息不完全、金融资金分配不合理等问题。本文在Nikolaou,Chymis和Evangelinos[5]提出的环境信息、金融市场不对称博弈模型的基础上,引入政府局中人行为策略,构建了政府、企业与金融市场之间的博弈模型。通过设置相关参数发现,该博弈模型能够覆盖Nikolaou,Chymis和Evangelinos[5]提出的模型,并证明了在政府局中人参与并满足一定条件的情况下,由环境信息缺失引起的信息不对称问题可以通过引入第三方国际环境审计来解决,从而为我国环境污染问题的化解机制提供新的研究角度。  相似文献   

19.
信息系统外包决策的AHP/PROMETHEE方法   总被引:1,自引:0,他引:1  
王建军  杨德礼 《管理学报》2006,3(3):287-291,308
针对信息系统外包项目优选这一重要问题,在已有方法的基础上,结合层次分析法与偏好顺序结构评估法,提出了一种基于这两种方法相结合的信息系统外包项目选择决策方法。以管理、战略、技术、经济、质量与风险6项因素作为评价准则,用层次分析法确定信息系统外包项目选择问题的层次结构与评价准则的权重,用偏好顺序结构评估法确定信息系统外包项目的排序,并通过算例说明该方法的有效性。  相似文献   

20.
While there have been vast discussions on the materialistic benefits of continuous improvement from the Toyota and Honda experiences, the academic literature pays little attention to information sharing. In this study, we construct a dynamic adverse selection model in which the supplier privately observes her production efficiency, and in the contractual duration the manufacturer obtains an informative but imprecise signal regarding this private efficiency. We show that despite the disclosure of proprietary information, information sharing may benefit the supplier; the supplier's voluntary participation is more likely to occur when the shared information is rather imprecise. On the other hand, our analysis also reveals that this information sharing unambiguously gives rise to an upward push of the production quantity, and may sometimes lead to an upward distortion that ultimately hurts the supply chain. We also document the non‐trivial impact of the timing of information sharing on the supplier's incentive to participate.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号