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1.
This paper considers the application of cellular manufacturing (CM) to batch production by exploring the shop floor performance trade‐offs associated with shops employing different levels of CM. The literature has alluded to a continuum that exists between the purely departmentalized job shop and the completely cellular shop. However, the vast majority of CM research exists at the extremes of this continuum. Here, we intend to probe performance relationships by comparing shops that exist at different stages of CM adoption. Specifically, we begin with a hypothetical departmentalized shop found in the CM literature, and in a stepwise fashion, form independent cells. At each stage, flow time and tardiness performance is recorded. Modeling results indicate that, depending on shop conditions and managerial objectives, superior shop performance may be recorded by the job shop, the cell shop, or by one of the shops between these extreme points. In fact, under certain conditions, shops that contain partially formed cells perform better than shops that use completely formed cells. Additional results demonstrate that in order to achieve excellent performance, managers investigating specific layouts need to pay especially close attention to changes in machine utilization as machine groups are partitioned into cells.  相似文献   

2.
This paper addresses the suitability of cellular manufacturing under a variety of operating conditions. Queueing theoretic and simulation models of cellular and functional layouts are developed for various shop operating environments to investigate several factors believed to influence the benefits associated with a cellular manufacturing layout. The queueing models show how operations overlapping, which is more practical with a cellular layout, becomes more beneficial as the lot size increases. The simulation models are developed to study the performance of cellular and functional layouts in a wide variety of operating environments by varying the levels of four factors: (1) the degree to which natural part families occur, (2) the number of operations required to process the parts, (3) the processing times of the parts at each machine, and (4) the lot size. Two response variables are used to measure shop performance: the average time spent by a batch in the system, and the average work-in-process level. Statistically significant reductions in the average time in the system and average work-in-process measures were detected for the cellular layouts in all the operating environments studied.  相似文献   

3.
This study develops an approach to cell formation decisions for cellular manufacturing layouts in group technology settings. An optimal 0–1 integer programming model is used to provide an analysis for determining which machines and parts should be assigned to cells in cellular manufacturing layouts. This approach minimizes the cost of manufacturing exceptional parts outside the cellular system, subject to machine capacity constraints. Part–machine matrices are partitioned into disconnected cells and use far fewer 0–1 variables than earlier approaches. Formulation of the model is described with a numerical example and computer solutions to realistic problems are obtained. The characteristics of computer run times, model performance, and applications of the model are discussed.  相似文献   

4.
This paper reports the results of a study of the use of heterogeneous dispatching rules for the scheduling of work in a job shop. The methodology employed included discrete event simulation, using rule combinations determined by prior genetic algorithm searches and generalization using neural networks. Eight dispatching rules were considered, including first in first out (FIFO), earliest due date ( EDD), shortest processing time (SPT), slack/ number of operations (SLK), critical ratio (CR), modified due date (MDD), modified operation due date (MOD), and apparent tardiness cost (ATC). A three-machine job shop was studied, in which three work organizations were employed, pure flow (fixed sequence), pure job shop ( random sequence), and a hybrid shop where flow is random but with unequal probabilities. Three levels of machine loading were used and average tardiness was used as the performance measure. In most cases, modified due date and apparent tardiness cost were the best rules. The application of the best rules effected the results primarily when applied to bottleneck machines or the first machine in a pure flow shop. Nearly any other rule was acceptable on non-botdeneck machines except FIFO and CR, which consistently perform poorly. No major advantage of mixing rules was found.  相似文献   

5.
Current research studies in cellular manufacturing have considered environments constrained only by the machine resource, when in fact the flexibility of manufacturing cells is derived mainly from its allocation of the labor resource. This research specifically examines the labor resource in cellular manufacturing, also known as group technology (GT), through a series of simulation experiments on a hypothetical GT shop and recommends conditions under which different labor allocation strategies may be appropriate. The effects of various product routings and scheduling policies on labor allocation are also examined.  相似文献   

6.
Research relating to sequencing rules in simple job shops has proliferated, but there has not been a corresponding proliferation of research evaluating similar sequencing rules in more complex assembly job shops. In a simple job shop, all operations are performed serially; but an assembly shop encompasses both serial and parallel operations. As a result of the increased complexity of assembly shops, the results associated with the performance of sequencing rules in simple job shops cannot be expected for an assembly shop. In this paper, 11 sequencing rules (some of which are common to simple job shops and some decigned specifically for assembly shops) are evaluated using a simulation analysis of a hypothetical assembly shop. The simulation results are analyzed using an ANOVA procedure that identifies significant differences in the results of several performance measures. Sensitivity analysis also is performed to determine the effect of job structure on the performance of the sequencing rules.  相似文献   

7.
Workload control (WLC) is developed as a production planning and control concept for make-to-order job shops. Effective WLC requires a profound decision regarding order release to allow balancing the workload across capacity groups. WLC design has to reflect the company characteristics, especially machine characteristics. In practice, machines that perform the same type of operations are generally not completely identical but semi-interchangeable. The importance of the load balancing function requires careful consideration of semi-interchangeability within WLC. This paper develops different control alternatives to deal with semi-interchangeability and tests them in a simulation study. The results of the study indicate that the most intuitive control option—grouping semi-interchangeable machines into a single capacity group and making the routeing decision at dispatching—does not give the best performance, despite the advantages of pooling synergy. For a low degree of interchangeability it is more attractive to place semi-interchangeable machines in separate capacity groups and to make a routeing decision at order release. This enables more detailed load balancing resulting in shorter throughput times. More generally, it is shown to be advantageous to postpone the final routeing decision until dispatching, though considering separate capacity groups for a preliminary routeing decision at the time of release.  相似文献   

8.
The manufacturing industry is currently facing unprecedented challenges from changes and disturbances. The sources of these changes and disturbances are of different scope and magnitude. They can be of a commercial nature, or linked to fast product development and design, or purely operational (e.g. rush order, machine breakdown, material shortage etc.). In order to meet these requirements it is increasingly important that a production operation be flexible and is able to adapt to new and more suitable ways of operating. This paper focuses on a new strategy for enabling manufacturing control systems to adapt to changing conditions both in terms of product variation and production system upgrades. The approach proposed is based on two key concepts: (1) An autonomous and distributed approach to manufacturing control based on multi-agent methods in which so called operational agents represent the key physical and logical elements in the production environment to be controlled – for example, products and machines and the control strategies that drive them and (2) An adaptation mechanism based around the evolutionary concept of replicator dynamics which updates the behaviour of newly formed operational agents based on historical performance records in order to be better suited to the production environment. An application of this approach for route selection of similar products in manufacturing flow shops is developed and is illustrated in this paper using an example based on the control of an automobile paint shop.  相似文献   

9.
In this paper, Virtual Cellular Manufacturing (VCM), an alternative approach to implementing cellular manufacturing, is investigated. VCM combines the setup efficiency typically obtained by Group Technology (GT) cellular manufacturing (CM) systems with the routing flexibility of a job shop. Unlike traditional CM systems in which the shop is physically designed as a series of cells, family-based scheduling criteria are used to form logical cells within a shop using a process layout. The result is the formation of temporary, virtual cells as opposed to the more traditional, permanent, physical cells present in GT systems. Virtual cells allow the shop to be more responsive to changes in demand and workload patterns. Production using VCM is compared to production using traditional cellular and job shop approaches. Results indicate that VCM yields significantly better flow time and due date performance over a wide range of common operating conditions, as well as being more robust to demand variability.  相似文献   

10.
The model of the machine layout problem MLP in a cellular manufacturing environment attains additional dimensions as it should satisfy the qualitative interconnections between the machines and the location restrictions of an existing factory environment. A new MLP model based on merging pre-emptive goal programming and simulated annealing has been developed for machine layout in cells. This model seeks to find feasible solutions by addressing practical issues of implementation as well as reducing the total travel distances for parts between machines. The new model can also be applied to facility layout problems FLP . The computational work is demonstrated by applying the model to problems of both quantitative and qualitative types, and has produced encouraging results. This model is particularly attractive for layout problems with realistic goals and constraints. To show the performance of the model in handling real-world problems, a practical example has been introduced and solved using the proposed model.  相似文献   

11.
Group technology has been used successfully for a number of years as a setup reduction tool. It is especially valuable in low-volume high-mix manufacturing environments where products and machines may be partitioned into product families and machine cells. The partitioning of machines or processes into cells may be limited by practical constraints, and the partitioning of products is complicated as the number of products and processes increases. In this paper, the authors examine the behaviour of various grouping strategies lauded as being appropriate in situations where machine partitioning and product routeing are determined by technological constraints. Of specific experimental concern in this paper is the effect of the mean and variance of component part commonality between products on system performance under various grouping strategies in a multiple-machine environment.  相似文献   

12.
The flow shop scheduling problem is finding a sequence given n jobs with same order at m machines according to certain performance measure(s). The job can be processed on at most one machine; meanwhile one machine can process at most one job. The most common objective for this problem is makespan. However, many real-world scheduling problems are multi-objective by nature. Over the years there have been several approaches used to deal with the multi-objective flow shop scheduling problems (MOFSP). Hence, in this study, we provide a brief literature review of the contributions to MOFSP and identify areas of opportunity for future research.  相似文献   

13.
In this paper, a mixed integer programming model is formulated for scheduling a set of jobs through a shop when each job is supplied or provided with multiple process plans or process routings. Simultaneous selection of a process plan for each job and the sequencing of the jobs through the machines in the shop based on the set of selected process plans is addressed. The procedure developed seeks to integrate the selection of machines for each job and the sequencing of jobs on each machine based on the objective of minimizing production makespan. the application of the procedure is demonstrated with an example problem. The following conclusions were drawn as a result of the research: (1) the procedure developed produces optimal or near optimal solution; (2) the benefit from the developed approach is that it allows a shop to adaptively select process plans for jobs to optimize on production makespan. By combining solution quality with scheduling flexibility and efficiency, the productivity of a shop can be greatly enhanced.  相似文献   

14.
We investigate the performance of capacity-sensitive order review and release (ORR) procedures in job shop environments that have not been previously explored. Previous research has ignored the case of job shops which must perform to very tight due-dates because of time-sensitive customers. We propose and test a new capacity sensitive ORR procedure called path based bottleneck (PBB) in such environments, along with the modified infinite loading (MIL) procedure which has been shown to work well in several studies. We compare the performance of these two controlled release rules with that of immediate release rule under different conditions of capacity utilization and customer specified exogenous duedates. Our results indicate that PBB performs well in lowering total costs when due-dates are tight, while MIL is a better procedure with relatively loose to medium due-dates. We also show that in many cases, the shortest processing time (SPT) dispatching rule is a superior performer than a due-date based rule like critical ratio (CR); a conclusion which is contrary to the existing research in this area. In addition, the shop floor control policies recommended are shown to be sensitive to the cost structure of the firm. The managerial implications of this research in providing effective shop floor control in job shops operating under tight due-date conditions are also discussed.  相似文献   

15.
The paper considers the flow shop scheduling problems to minimize the makespan, provided that an individual precedence relation is specified on each machine. A fairly complete complexity classification of problems with two and three machines is obtained.  相似文献   

16.
Work flows in a job shop are influenced by the load per release and time interval between release factors. We focus on the latter factor, job release times. Building on Elvers' work, this study evaluates the impact of different job release time distributions on shop performance. Using a computer simulation of a random job shop and a full factorial experimental design, we demonstrate that the type of distribution does affect performance–a finding consistent with results from job shops characterized by good shop floor control practices. These findings are explained by examining the shape and variance traits of the underlying job release time distributions.  相似文献   

17.
This study examines the effects of using different priority rules at different stages of a multistage, flow-dominant shop. A simulation model is constructed of a manufacturing system comprised of three stages: gateway, intcrmcdiatc, and finishing. As is typical of a flow-dominant shop, the overall flow of the simulated system (gateway to intermediate to finishing) is consistent with a flow shop, but processing in the intermediate stage involves multiple work centers and resembles a job shop. Shop performance is observed when four well-known priority heuristics are applied in different combinations in the gateway, intermediate, and finishing stages of the process. Multiple performance measures addressing the strategic objectives of delivery speed and delivery reliability are recorded under two different shop load conditions. Results show that the measures of both delivery speed and delivery reliability are affected by the priority rule combinations, and that a tradeoff exists between average performance and consistency of performance. Certain priority rule combinations affect performance in predictable ways, allowing the user to assess tradeoffs between delivery speed and delivery reliability.  相似文献   

18.

This work is an investigation about the relative effectiveness of two approaches to scheduling in flexible flow shops: one approach advocating the possible use of different dispatching rules at different stages of the flow shop, and the other suggesting the use of the same dispatching rule at all the stages of the flow shop. In the latter approach, the dispatching rule contains the information related to both process time and duedate. Both approaches aim at the minimization of measures related to flowtime and tardiness of jobs. This paper essentially is an attempt at exploring the relative effectiveness of these two approaches to scheduling.  相似文献   

19.
In recent years many firms have been implementing small lot size production. Lot splitting breaks large orders into smaller transfer lots and offers the ability to move parts more quickly through the production process. This paper extends the deterministic studies by investigating various lot splitting policies in both stochastic job shop and stochastic flow shop settings using performance measures of mean flow time and the standard deviation of flow time. Using a computer simulation experiment, we found that in stochastic dynamic job shops, the number of lot splits is more important than the exact form of splitting. However, when optimal job sizes are determined for each scenario, we found a few circumstances where the implementation of a small initial split, called a “flag,” can provide measurable improvement in flow time performance. Interestingly, the vast majority of previous research indicates that methods other than equal lot splitting typically improves makespan performance. The earlier research, however, has been set in the static, deterministic flow shop environment. Thus, our results are of practical interest since they show that the specific method of lot splitting is important in only a small set of realistic environments while the choice of an appropriate number of splits is typically more important.  相似文献   

20.
This paper describes the results of a simulation study to examine the effects of different organizational structures on the performance of a dual-constraint job shop production system. A hypothetical shop in which machines and workers are constraining resources is the setting of the study. The shop consists of divisions comprised of work centers which, in turn, contain machines to which workers are assigned. There are fewer workers than machines. Variations in organizational structure are achieved by different allocations of a fixed number of work centers to the divisions. Each structure is studied for three levels of labor flexibility. Mean flow-time, flow-time variance, and worker transfers between divisions and work centers are used as performance measures.  相似文献   

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