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1.
Coalitions are frequently more visible than payoffs. The theory of n-person games seeks primarily to identify stable allocations of valued resources; consequently, it gives inadequate attention to predicting which coalitions form. This paper explores a way of correcting this deficiency of game-theoretic reasoning by extending the theory of two-person cooperative games to predict both coalitions and payoffs in a three-person game of status in which each player seeks to maximize the rank of his total score. To accomplish this, we analyze the negotiations within each potential two-person coalition from the perspective of Nash's procedure for arbitrating two-person bargaining games, then assume that players expect to achieve the arbitrated outcome selected by this procedure and use these expectations to predict achieved ranks and to identify players' preferences between alternative coalition partners in order to predict the probability that each coalition forms. We test these payoff and coalition predictions with data from three laboratory studies, and compare the results with those attained in the same data by von Neumann and Morgenstern's solution of two-person cooperative games, Aumann and Maschler's bargaining set solution for cooperative n-person games, and an alternative model of coalition behavior in three-person sequential games of status.
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2.
This article reports an experimental study of decision-making outcomes in cooperative non-sidepayment games. The objective of this test was to determine which characteristic function, V (S) or V (S), provides the most accurate basis for payoff predictions from solution concepts. The experiment tested three solution concepts (core, stable set, imputation set) in the context of 5-person, 2-strategy non-sidepayment games. Predictions from each of the three solution concepts were computed on the basis of both V (S) and V (S), making a total of six predictive theories under test. Consistent with earlier studies (Michener et al., 1984a; Michener et al., 1985), two basic findings emerged. First, the data show that for each of the solutions tested, the prediction from any solution concept computed from V(S) was more accurate than the prediction from the same solution concept computed from V (S). Second, the -core was the most accurate of the six theories tested. Overall, these results support the view that V (S) is superior to V (S) as a basis for payoff predictions in cooperative non-sidepayment games.  相似文献   

3.
The Shapley value is the unique value defined on the class of cooperative games in characteristic function form which satisfies certain intuitively reasonable axioms. Alternatively, the Banzhaf value is the unique value satisfying a different set of axioms. The main drawback of the latter value is that it does not satisfy the efficiency axiom, so that the sum of the values assigned to the players does not need to be equal to the worth of the grand coalition. By definition, the normalized Banzhaf value satisfies the efficiency axiom, but not the usual axiom of additivity.In this paper we generalize the axiom of additivity by introducing a positive real valued function on the class of cooperative games in characteristic function form. The so-called axiom of -additivity generalizes the classical axiom of additivity by putting the weight (v) on the value of the gamev . We show that any additive function determines a unique share function satisfying the axioms of efficient shares, null player property, symmetry and -additivity on the subclass of games on which is positive and which contains all positively scaled unanimity games. The axiom of efficient shares means that the sum of the values equals one. Hence the share function gives the shares of the players in the worth of the grand coalition. The corresponding value function is obtained by multiplying the shares with the worth of the grand coalition. By defining the function appropiately we get the share functions corresponding to the Shapley value and the Banzhaf value. So, for both values we have that the corresponding share functions belong to this class of share functions. Moreover, it shows that our approach provides an axiomatization of the normalized Banzhaf value. We also discuss some other choices of the function and the corresponding share functions. Furthermore we consider the axiomatization on the subclass of monotone simple games.  相似文献   

4.
The random preference, Fechner (or white noise), and constant error (or tremble) models of stochastic choice under risk are compared. Various combinations of these approaches are used with expected utility and rank-dependent theory. The resulting models are estimated in a random effects framework using experimental data from two samples of 46 subjects who each faced 90 pairwise choice problems. The best fitting model uses the random preference approach with a tremble mechanism, in conjunction with rank-dependent theory. As subjects gain experience, trembles become less frequent and there is less deviation from behaviour consistent with expected utility theory.  相似文献   

5.
The standard model of decision analysis is modified by showing that, in general, the state of nature concept can be usefully represented in terms of three components that may be called: (1) payoff relevant (2) payoff generating and (3) message generating. This modification allows a richer structure within which decision analysis problems can be formulated and thus allows a richer foundation for developing new concepts, classifying problems and revising existing concepts such as perfect information. It is shown that the unique payoff relevant domain of states and acts must, in any real decision, provide the initial basis for defining any payoff function (or, as appropriate, the loss function and opportunity loss function) that has a domain other than pay-off-relevant states.  相似文献   

6.
A new investigation is launched into the problem of decision-making in the face of complete ignorance, and linked to the problem of social choice. In the first section the author introduces a set of properties which might characterize a criterion for decision-making under complete ignorance. Two of these properties are novel: independence of non-discriminating states, and weak pessimism. The second section provides a new characterization of the so-called principle of insufficient reason. In the third part, lexicographic maximin and maximax criteria are characterized. Finally, the author's results are linked to the problem of social choice.  相似文献   

7.
This paper discusses the relationship between coalitional stability and the robustness of bargaining outcomes to the bargaining procedure. We consider a class of bargaining procedures described by extensive form games, where payoff opportunities are given by a characteristic function (cooperative) game. The extensive form games differ on the probability distribution assigned to chance moves which determine the order in which players take actions. One way to define mechanism robustness is in terms of the property of no first mover advantage. An equilibrium is mechanism robust if for each member the expected payoff before and after being called to propose is the same. Alternatively one can define mechanism robustness as a property of equilibrium outcomes. An outcome is said to be mechanism robust if it is supported by some equilibrium in all the extensive form games (mechanisms) within our class. We show that both definitions of mechanism robustness provide an interesting characterization of the core of the underlying cooperative game.  相似文献   

8.
This paper discusses several concepts that can be used to provide a foundation for a unified, theory of rational, economic behavior. First, decision-making is defined to be a process that takes place with reference to both subjective and objective time, that distinguishes between plans and actions, between information and states and that explicitly incorporates the collection and processing of information. This conception of decision making is then related to several important aspects of behavioral economics, the dependence of values on experience, the use of behavioral rules, the occurrence of multiple goals and environmental feedback.Our conclusions are (1) the non-transitivity of observed or revealed preferences is a characteristic of learning and hence is to be expected of rational decision-makers; (2) the learning of values through experience suggests the sensibleness of short time horizons and the making of choices according to flexible utility; (3) certain rules of thumb used to allow for risk are closely related to principles of Safety-First and can also be based directly on the hypothesis that the feeling of risk (the probability of disaster) is identified with extreme departures from recently executed decisions. (4) The maximization of a hierarchy of goals, or of a lexicographical utility function, is closely related to the search for feasibility and the practice of satisficing. (5) When the dim perception of environmental feedback and the effect of learning on values are acknowledged the intertemporal optimality of planned decision trajectories is seen to be a characteristic of subjective not objective time. This explains why decision making is so often best characterized by rolling plans. In short, we find that economic man - like any other - is an existential being whose plans are based on hopes and fears and whose every act involves a leap of faith.This paper is based on a talk presented at the Conference, New Beginnings in Economics, Akron, Ohio, March 15, 1969. Work on this paper was supported by a grant from the National Science Foundation.  相似文献   

9.
Choices between gambles show systematic violations of stochastic dominance. For example, most people choose ($6, .05; $91, .03; $99, .92) over ($6, .02; $8, .03; $99, .95), violating dominance. Choices also violate two cumulative independence conditions: (1) If S = (z, r; x, p; y, q) R = (z, r; x, p; y, q) then S = (x, r; y, p + q) R = (x, r + p; y, q). (2) If S = (x, p; y, q; z, r) R = (x, p; y, q; z, r) then S = (x, p + q; y, r) R = (x, p; y, q + r), where 0 < z < x < x < y < y < y < z.Violations contradict any utility theory satisfying transivity, outcome monotonicity, coalescing, and comonotonic independence. Because rank-and sign-dependent utility theories, including cumulative prospect theory (CPT), satisfy these properties, they cannot explain these results.However, the configural weight model of Birnbaum and McIntosh (1996) predicted the observed violations of stochastic dominance, cumulative independence, and branch independence. This model assumes the utility of a gamble is a weighted average of outcomes\' utilities, where each configural weight is a function of the rank order of the outcome\'s value among distinct values and that outcome\'s probability. The configural weight, TAX model with the same number of parameters as CPT fit the data of most individuals better than the model of CPT.  相似文献   

10.
This paper identifies two distinct types of payoff kinks that can be exhibited by preference functions over monetary lotteries—locally separable vs. locally nonseparable—and illustrates their relationship to the payoff and probability derivatives of such functions. Expected utility and Fréchet differentiable preference functions are found to be incapable of exhibiting locally nonseparable payoff kinks; rank-dependent preference functions are incapable of avoiding them.  相似文献   

11.
A fixed agenda social choice correspondence on outcome set X maps each profile of individual preferences into a nonempty subset of X. If satisfies an analogue of Arrow's independence of irrelevant alternatives condition, then either the range of contains exactly two alternatives, or else there is at most one individual whose preferences have any bearing on . This is the case even if is not defined for any proper subset of X.  相似文献   

12.
The paper presents results from two new experiments designed to test between the rational choice hypothesis and the random error hypothesis for intransitive choice. Error probabilities and population shares for transitive and intransitive preference types are estimated from data collected in the first experiment. An unrestricted model (which treats intransitive patterns as true patterns) performs no better than a model that is restricted to transitive patterns. Analysis of the conditional distributions of choice patterns, using data from the second experiment, confirms more directly the main results of the first experiment: that observed intransitive choice patterns are due to random error.  相似文献   

13.
We report an experiment on two treatments of an ultimatum minigame. In one treatment, responders reactions are hidden to proposers. We observe high rejection rates reflecting responders intrinsic resistance to unfairness. In the second treatment, proposers are informed, allowing for dynamic effects over eight rounds of play. The higher rejection rates can be attributed to responders provision of a public good: Punishment creates a group reputation for being tough and effectively educate proposers. Since rejection rates with informed proposers drop to the level of the treatment with non-informed proposers, the hypothesis of responders enjoyment of overt punishment is not supported.  相似文献   

14.
In this paper, a problem for utility theory - that it would have an agent who was compelled to play Russian Roulette with one revolver or another, to pay as much to have a six-shooter with four bullets relieved of one bullet before playing with it, as he would be willing to pay to have a six-shooter with two bullets emptied - is reviewed. A less demanding Bayesian theory is described, that would have an agent maximize expected values of possible total consequence of his actions. And utility theory is located within that theory as valid for agents who satisfy certain formal conditions, that is, for agents who are, in terms of that more general theory, indifferent to certain dimensions of risk. Raiffa- and Savage-style arguments for its more general validity are then resisted. Addenda are concerned with implications for game theory, and relations between utilities and values.  相似文献   

15.
Two institutions that are often implicit or overlooked in noncooperative games are the assumption of Nash behavior to solve a game, and the ability to correlate strategies. We consider two behavioral paradoxes; one in which maximin behavior rules out all Nash equilibria (Chicken), and another in which minimax supergame behavior leads to an inefficient outcome in comparison to the unique stage game equilibrium (asymmetric Deadlock). Nash outcomes are achieved in both paradoxes by allowing for correlated strategies, even when individual behavior remains minimax or maximin. However, the interpretation of correlation as a public institution differs for each case.  相似文献   

16.
This paper studies two models of rational behavior under uncertainty whose predictions are invariant under ordinal transformations of utility. The quantile utility model assumes that the agent maximizes some quantile of the distribution of utility. The utility mass model assumes maximization of the probability of obtaining an outcome whose utility is higher than some fixed critical value. Both models satisfy weak stochastic dominance. Lexicographic refinements satisfy strong dominance.The study of these utility models suggests a significant generalization of traditional ideas of riskiness and risk preference. We define one action to be riskier than another if the utility distribution of the latter crosses that of the former from below. The single crossing property is equivalent to a minmax spread of a random variable. With relative risk defined by the single crossing criterion, the risk preference of a quantile utility maximizer increases with the utility distribution quantile that he maximizes. The risk preference of a utility mass maximizer increases with his critical utility value.  相似文献   

17.
Operational researchers, management scientists, and industrial engineers have been asked by Russell Ackoff to become systems scientists, yet he stated that Systems Science is not a science. (TIMS Interfaces, 2 (4), 41). A. C. Fabergé (Science 184, 1330) notes that the original intent of operational researchers was that they be scientists, trained to observe. Hugh J. Miser (Operations Research 22, 903), views operations research as a science, noting that its progress indeed is of a cyclic nature.The present paper delineates explicitly the attributes of simulation methodology. Simulation is shown to be both an art and a science; its methodology, properly used, is founded both on confirmed (validated) observation and scrutinised (verified) art work.The paper delineates the existing procedures by which computer-directed models can be cyclically scrutinised and confirmed and therefore deemed credible. The complexities of the phenomena observed by social scientists are amenable to human understanding by properly applied simulation; the methodology of the scientist of systems (the systemic scientist).
Résumé Russell Ackoff propose à ceux qui s'occupent de recherches opérationnelle, industrielle, et de gestion, d'agir en systems scientists, et pourtant il affirme que systems science n'est pas une science (TIMS Interfaces 2 (4), 41). A. C. Fabergé (Science 184, 1330) remarque, qu'à l'origine, le but de ceux qui s'occupaient de recherche opérationnelle était d'agir en hommes de science instruits à observer. Hugh J. Miser (Operational Research 22, 903) considère la recherche opérationnelle comme science, notant que ses progrès sont en effet de nature cyclique.La présente étude délimite explicitement les attributs de la méthode de la simulation. Il est démontré que la simulation est à la fois un art et une science; sa méthode, lorsqu'utilisée correctement, repose sur l'observation validée et le modèle vérifié.L'étude délimite les moyens actuels dont nous disposons pour vérifier et valider cycliquement les modèles bâtis à l'aide d'ordinateurs, établissant ainsi leur crédibilité. La nature complexe des phénomènes étudiés par les sciences sociales peut être comprise à l'aide de la simulation: la méthode dont se servent les hommes de science qui étudient les systèmes (les scientistes systémiques).
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18.
Orbell and Dawes develop a non-game theoretic heuristic that yields a cooperator's advantage by allowing players to project their own cooperate-defect choices onto potential partners (1991, p. 515). With appropriate parameter values their heuristic yields a cooperative environment, but the cooperation depends, simply, on optimism about others' behavior (1991, p. 526). In earlier work, Dawes (1989) established a statistical foundation for such optimism. In this paper, I adapt some of the concerns of Dawes (1989) and develop a game theoretic model based on a modification of the Harsanyi structure of games with incomplete information (1967–1968). I show that the commonly made conjecture that strategic play is incompatible with cooperation and the cooperator's advantage is false.  相似文献   

19.
Majority voting on orders   总被引:1,自引:0,他引:1  
Laffond  Gilbert  Lainé  Jean 《Theory and Decision》2000,49(3):249-287
We characterize two lexicographic-type preference extension rules from a set X to the set of all orders on this set. Elements of X are interpreted as basic economic policy decisions, whereas elements of are conceived as political programs among which a collectivity has to choose through majority voting. The main axiom is called tournament-consistency, and states that whenever majority pairwise comparisons based on initial preferences on X define an order on X, then this order is also chosen by a majority among all other orders in . Tournament-consistency thus allows to predict the outcome of majority voting upon orders from the knowledge of majority preferences on their components.  相似文献   

20.
Dore  Mohammed 《Theory and Decision》1997,43(3):219-239
This paper critically reviews Ken Binmores non- utilitarian and game theoretic solution to the Arrow problem. Binmores solution belongs to the same family as Rawls maximin criterion and requires the use of Nash bargaining theory, empathetic preferences, and results in evolutionary game theory. Harsanyi has earlier presented a solution that relies on utilitarianism, which requires some exogenous valuation criterion and is therefore incompatible with liberalism. Binmores rigorous demonstration of the maximin principle for the first time presents a real alternative to a utilitarian solution.  相似文献   

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