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1.
In Australia, there is evidence to suggest that there is a positive association between the geographical accessibility of electronic gaming machines (EGMs) and the frequency and intensity of gambling in local areas. Evidence such as this has been used to introduce regulatory policies to reduce the geographical accessibility of EGMs through the reduction of gaming machine numbers in venues. The aim of this paper was to describe the process involved in the 15 per cent reduction in gaming machine numbers in the state of South Australia and the apparent effects on gaming revenue and gambling behaviours. Detailed analysis of objective EGM data as well as survey-based interviews with 400 regular EGM players provided only limited evidence of behavioural changes or significant reductions in gaming revenue. The paper describes the nature of industry responses to circumvent the effects of the reduction in machine numbers and the implications of these findings for future regulatory policies relating to EGM gambling.  相似文献   

2.
Only recently have researchers begun to study the causes of crime in tourist destinations, particularly in those areas which offer casino gaming. Critics, who cite the high crime rates of Atlantic City, New Jersey and Las Vegas, Nevada, fail to understand the relationship between tourism and crime. Casino gaming is a catalyst for tourism and one of the social consequences of tourism is increased crime.The mean crime rates of three tourist areas (including Atlantic City) and two urban centers in New Jersey were examined to determine if the rates were significantly different. Additionally, the study examined and identified which types of crime have changed since the advent of tourism in Atlantic City.Policy makers who reject gaming in favor of other mechanisms for urban revitalization need to take note. Tourist destinations have mean crime rates significantly different (higher) from urban areas, at least in New Jersey. Gaming-free tourism initiatives will have similar consequences for a community, as gaming has been identified to have had on Atlantic City.  相似文献   

3.
This paper examines the debate about possible relationships between problem gambling and accessibility to electronic gaming machines (EGMs), in the context of the Victorian Government's policy that imposed a ‘cap’ on EGMs in disadvantaged communities. Using GIS (Geographical Information Systems), the spatial distribution of social disadvantage in three ‘capped’ localities was compared with the spatial distribution of gaming venues and patterns of concentrated EGM expenditure during 2001–2005, including seasonal trends. Research revealed different relationships between spatial and social categories in the study localities, indicating the need for more systematic local area analysis. This research raises questions about the limitations of conventional methodologies and regulatory strategies based on simple measures such as gaming machine density. We propose improvements to the methodology to better measure the changing level of local supply and demand for machine gaming.  相似文献   

4.
This paper helps to address a deficiency of gender-specific research into gambling. It focuses on gambling participation, gaming machine play, and problem gambling amongst 1,257 female respondents to a telephone survey of 3,000 members selected randomly from the membership lists of six of the largest clubs in Sydney, Australia. Using predominantly non-parametric tests, results identify a range of behaviors that characterize the gambling activities of female club members when compared to their male counterparts. Testing four hypotheses revealed that, when compared to male club members, the females had a higher preference for bingo, lotto, lotteries, pools, and gaming machines; they gambled less frequently on off-course and on-course betting, casino table games and hotel gaming machines, but more frequently on bingo; they were more likely to display patterns of gaming machine play that maximize playing time; and they experienced problem gambling at levels comparable to males. Further research questions arising from the study's findings are discussed.  相似文献   

5.
Research has noted many similarities between video gaming and gambling activities. It has been suggested that video game players may also be attracted to gambling, although there is limited research on this possibility. The present study examined concurrent video gaming and gambling habits in a sample of regular video game players in Australia (N = 485, 84 % male, M age = 25.8). Gambling involvement was found to be a generally unpopular activity among regular video game players. No significant association between frequency of video game play and frequency of gambling was found. Although significant correlations between gaming ‘addiction’ scores and gambling frequency were identified, age was the only significant predictor of gambling when controlling for all remaining variables. These findings are critically discussed in the context of past research, and future research directions concerning the link between video gaming and gambling are proposed.  相似文献   

6.
Studies attempting to identify the specific ‘addictive’ features of electronic gaming machines (EGMs) have yielded largely inconclusive results, suggesting that it is the interaction between a gambler’s cognitions and the machine, rather than the machine itself, which fuels excessive play. Research has reported that machine players with gambling problems adopt a number of erroneous cognitive perceptions regarding the probability of winning and the nature of randomness. What is unknown, however, is whether motivations for gambling and attitudes toward pre-session monetary limit-setting vary across levels of gambling severity, and whether proposed precommitment strategies would be useful in minimizing excessive gambling expenditures. The current study explored these concepts in a sample of 127 adults, ages 18 to 81, attending one of four gambling venues in Queensland, Australia. The study found that problem gamblers were more likely than other gamblers to play machines to earn income or escape their problems rather than for fun and enjoyment. Similarly, they were less likely to endorse any type of monetary limit-setting prior to play. They were also reticent to adopt the use of a ‘smart card’ or other strategy to limit access to money during a session, though they indicated they lost track of money while gambling and were rarely aware of whether they were winning or losing during play. Implications for precommitment policies and further research are discussed.  相似文献   

7.
Gambling-related harm results primarily from financial losses. Internationally Australia continues to rank as the largest spending nation per capita on gambling products. This would suggest that Australian gamblers are at disproportionately high risk of harm despite almost two decades of industry scrutiny and regulation, and investment in research, treatment and education programs. However, declines in participation rates, per capita expenditure, household expenditure, national disposable income spent on gambling and problem gambling rates have been cited as evidence that fewer people are gambling, that gamblers are spending less, and that gambling safety in Australia has improved. The current study investigated these propositions using national population and accounts data, and statistics from Australia’s two population-representative gambling surveys conducted in 1997–1998 and 2010–2011. Despite a falling participation rate the study found no real change in the number of people gambling overall, and increasing numbers consuming casino table games, race wagering and sports betting. Further found were increases rather than decreases in average gambler expenditure, overall, and across most products, particularly electronic gaming machines (EGMs). Potentially risky levels of average expenditure were observed in both periods, overall and for race wagering, casino table gaming, and EGMs. Changes in the proportion of income spent on gambling suggest risks declined overall and for race wagering and casino table gaming, but increased for EGMs. Finally, while problem gambling statistics were not comparable between periods, the study found double the number of moderate risk gamblers previously estimated for 2010–2011 amongst the 2 million Australians found to have experienced one or more gambling-related problems. The findings have implications for public health policy and resourcing, and the way in which prevalence and expenditure statistics have been interpreted by researchers, government and industry in Australia and elsewhere.  相似文献   

8.
As opportunities to gamble proliferated rapidly during the 1990s, accessibility to gambling facilities has been cited as a factor driving increased gambling consumption. However, research examining this relationship is limited. Most assessments have tended to be at a broad regional rather than a local level. Furthermore, explanations for why greater access encourages increased gambling activity have been inadequate. Using the framework of time-geography, this paper outlines new empirical evidence to assist in clarifying relationships between the accessibility to and consumption of gambling. Data on gambling behaviour were obtained from 1,018 persons in seven residential centres of the Richmond-Tweed region of NSW, Australia and compared to local provision of gambling facilities. In this study, availability of gambling opportunities—measured here by electronic gaming machines (EGMs) per capita—is often reflected in differences in gambling activity by the local population. It is concluded that accessibility to EGM facilities at a particularly local level is an important factor driving their use.  相似文献   

9.
SIZE MATTERS:     
Previous research explaining macrolevel crime patterns has generally been limited in focus to urban communities. Further, the bulk of this research has narrowly investigated links between socioeconomic deprivation, and to a lesser extent labor market characteristics, and crime rates. Taken together, these two foci reveal important limitations in extant research. First, few studies have examined whether levels of socioeconomic disadvantage impact crime rates in nonmetropolitan settings, despite the fact that some rural communities have high levels of socioeconomic disadvantage and serious crime problems. Second, research on labor markets and crime has assumed that manufacturing industries are uniformly good for communities. Yet an emerging body of research suggests that the size of local manufacturing establishments may have important implications for community socioeconomic well-being, organization, and social control. Drawing from recent research documenting the positive impact small manufacturing firms have on communities, we expect a strong presence of small firms to be associated with low crime rates in nonmetropolitan areas. Moreover, our conceptual framework suggests that the presence of small manufacturing will temper the criminogenic effects socioeconomic disadvantage has on crime rates. Based on data from 1,731 nonmetropolitan counties, our findings lend strong support to these expectations. The implications of these findings for theory and research on aggregate crime rates are discussed.  相似文献   

10.
The present study assessed whether prior reinforcement experiences were related to gaming machine choice and the decision to change gaming machines during a session of gambling. Seventy undergraduate students (48 women, 22 men; mean age = 22.05 years) were presented with two visually identical simulated gaming machines in a practice phase. These simulated machines differed only in the rate of reinforcement. After the practice phase, participants were asked to choose a machine to play in the test phase and were allowed to change machines at will. Two measures of reinforcement were employed; frequency of wins and payback rate. Results indicated that neither measure of reinforcement was related to machine choice, but both were predictors of when participants changed machines. A post-hoc analysis of the 33 participants who changed machines during the test phase found a significant relationship between machine choice and prior reinforcement. For these participants, payback rate was significantly related to machine choice, unlike frequency of wins.  相似文献   

11.
New South Wales, Australia, is one of the major markets in the world for machine gaming, with its 1,441 registered clubs holding the dominant share of the state's machines. This study examined machine gambling behavior amongst a random sample of 3,000 club members from six of the largest clubs in Sydney, the capital city of New South Wales. The findings identify their machine gambling preferences and participation levels, isolate significant sociodemographic and other differences between gaming machine and non-gaming machine players, measure the prevalence of probable pathological gambling associated with machine gambling, and identify certain characteristics which differ significantly between probable pathological and non-pathological machine gamblers amongst the respondents.  相似文献   

12.
The research reported in this article tests the hypothesis that the relationship between the public fiscal commitment to policing and minority group size is not the same in small cities as it is in large cities. The results of a comparison of all cities in the United States that were greater than 50,000 in population in 1970 with those that were between 25,000–50,000 at that time indicates that the impact of the relative size of the black population on social control efforts differs in both strength and form in the two subpopulations. In large cities percent black has a significant impact on the level of resources devoted to policing, and a curvilinear impact on capital policing expenditures even after other determinants of policing expenditures have been controlled. In small cities the relationship is insignificant or weak. These results suggest that blacks are perceived as a greater threat to the social order in large cities than they are in small cities. It is possible that the anonymity and lower level of informal social control characteristic of large cities increases both fear of crime and the degree of threat represented by the minority group. The higher level of social cohesion and informal surveillance characteristic of smaller cities could be inhibiting the extent to which blacks are perceived as a threat to the existing order, and thereby preventing the iink between percent black and formal social control efforts that is found in large cities.  相似文献   

13.
This research provided background for surveys and interviews in later stages of a 3 part project. It aimed to identify, from secondary research, sociodemographic characteristics which tend to support registered clubs and their machine gaming activities in the Sydney Statistical Division. Using multiple methods including Pearson's Product Moment correlation, Principal Components factor analysis, and stepwise regression, the study profiled Sydney populations which spend highly on gaming machines. The most important sociodemographic predictors of Sydney statistical local areas where per capita gaming machine expenditure is high are large proportions of the adult resident population who were born in Malta, Greece, Lebanon, China, Italy, Vietnam, Yugoslavia, India or the Philippines; have no vocational or tertiary qualifications; or are unemployed.  相似文献   

14.
The relationship between cocaine prices and crime has critical implications for U.S. drug policy, but is theoretically indeterminate because cocaine price changes affect crime through changes in both cocaine consumption and expenditures. This paper investigates this relationship in annual data from 1981–95 on 29 large U.S. cities, accounting for simultaneity by using two-stage least squares with measures of wholesale supply factors and retail enforcement intensity as instruments for cocaine prices. Controlling for prices of other drugs, deterrence, socioeconomic factors, and city and year-specific effects, a strong negative relationship exists between cocaine prices and six of seven FBI index crimes.  相似文献   

15.
Researchers studying the relationship between immigration and crime frequently note the discrepancy between actual rates and public perceptions of criminal behavior by immigrants. Analyzing staff‐ and reader‐generated texts in a local newspaper, we find that this connection is maintained through a conflation of key terms, assumptions of the legal status of immigrants, and a focus on high‐profile criminal acts. We argue that the discourse of immigrant criminality has been critical in constructing social boundaries used in recent immigration legislation. Our analysis helps explain why current scholarly findings on immigration and crime have had little influence in changing public opinion.  相似文献   

16.
An investigation of the relationship between impaired control over gambling, coping strategies, and demographic variables was conducted by surveying female poker machine players (N = 163) in their gaming venues. Metropolitan (n = 14) and regional (n = 6) gaming venues in Victoria, Australia participated. Control over gambling was measured using the Impaired Control Over Gambling Scale (Baron & Dickerson, 1994). Coping strategies were measured using (Folkman et al., 1986) adaptation of the Revised Ways of Coping Checklist (Vitaliano et al., 1985). MANOVA supported the hypothesis that the lower the control over gambling the greater the reliance on emotion-focused coping (blamed self, wishful thinking, avoidance) with F = 9.92, 13.35, 14.04 respectively, all significant at p < .001. MANOVA failed to supported the hypothesis that problem-focused strategies (problem focus, seek social support) would be significantly related to control over gambling with F = .82 and .21 respectively. Control over gambling was not related to age, employment, relationship status, education, ordistress from significant life events, further supporting the relationship between control and coping strategies. Ways in which coping styles might be related to pathological gambling are discussed.  相似文献   

17.
The study estimates the dynamic effects of shocks to police expenditures on measures of violent and property crime rates using annual U.S. state-level data for the period 1960–2015. We employ a structural panel VAR model and achieve identification by imposing the restriction that police spending responds to structural shocks to crime with at least a lag of 1 year. Results indicate that a shock to police spending leads to (a) persistent and significant decreases in violent and property crime rates and (b) significant and persistent negative impacts on crime rates in periods of high crime but little impacts in periods of low crime. Variance decompositions show that shocks to police spending account for moderate to large proportions of the variability of U.S. state-level crime rates. Our findings are robust across separate measures of violent and property crime rates, as well as to the inclusion of additional variables to the baseline panel VAR model. (JEL K42)  相似文献   

18.
Abstract

Increased prevalence of problem gambling has accompanied the spread of gaming venues in many parts of the world. One intervention to minimise the impact of harmful patterns of gambling behaviours is self-exclusion, where patrons can elect to ban themselves from a gaming venue or its gaming facilities for a specified time period. While self-exclusion programs are widely available, little research has been conducted into their operations and efficacy, particularly from the self-excluders’ perspective. This paper presents findings from 35 survey responses and 23 interviews with gamblers who had self-excluded through a centralised service in South Australia. They identified key program shortcomings as low publicity, limits on how many venues they could self-bar from, and inadequate venue monitoring for breaches of self-barring orders. Nevertheless, the centralised service, staffed by trained psychologists and located away from gaming venues, which allows multiple venue barring in one application, appeared advantageous over programs that require people to self-exclude directly from individual gaming venues. Most respondents (85%) had ceased or lessened their gambling in the 12 months following self-barring. Nevertheless, some continued to struggle to manage their gambling, reflected in breaches of their orders and gambling in venues from which they were not excluded.  相似文献   

19.
The widespread introduction of electronic gaming machines (EGMs) in Australia has seen problem gambling (PG) rates soar over the past decade. This has been particularly apparent among women, with presentations to gambling help services increasing fivefold, and 90% of them indicating EGMs as the problem. Prisoners represent a group containing the highest PG rate found in any population. Despite a sharp increase in PG among women and the well-established link between offenders and PG, little data exists concerning PG among female prisoners. This study examined lifetime prevalence of PG among female prisoners in South Australia. The Early Intervention Gambling Health Test was administered to 74 female prisoners. Previous help-seeking behaviour and association with incarceration were also examined. Sixty-four percent of respondents indicated PG with one in six reporting they were incarcerated due to PG-related offending. Problem gamblers whose incarceration was related to PG were more likely to indicate they had gambled to try and win money to repay debts than problem gamblers incarcerated for unrelated offending. Given high levels of PG and overall low rates of help-seeking, women’s prisons may provide an opportunity to engage this high-risk population with effective treatment.  相似文献   

20.
Abstract

While an abundance of literature demonstrates that immigration is associated with lower rates of crime, public opinion expects the opposite. There remain many reasons for such incongruity, including crystalized political ideologies and structural barriers to assimilation. The current study examines another important dimension: media narratives among the most prominent immigration and crime news articles. Specifically, we explore how news outlets narratively describe or “frame” the link between immigration and crime and, in turn, how such frames influence the prominence of news stories. Using content analysis of over 3,800 articles from 2008 to 2012 geo-located and paired with a host of macro-level data, multi-level models reveal that (1) one-third of local stories describe immigration as crime-increasing; (2) articles that link immigration to rising rates of crime are more likely to appear on the front page of newspapers, as are stories describing immigration’s impact on the justice system or the rights of immigrants within it; and (3) articles published in places with lower rates of crime, higher median household incomes, and smaller foreign-born populations are more likely to feature on the front page. We conclude with implications for ongoing public policy debates and research on immigration and crime.  相似文献   

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