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1.
Let (, ) and (, ) be mean-standard deviation pairs of two probability distributions on the real line. Mean-variance analyses presume that the preferred distribution depends solely on these pairs, with primary preference given to larger mean and smaller variance. This presumption, in conjunction with the assumption that one distribution is better than a second distribution if the mass of the first is completely to the right of the mass of the second, implies that (, ) is preferred to (, ) if and only if either > or ( = and < ), provided that the set of distributions is sufficiently rich. The latter provision fails if the outcomes of all distributions lie in a finite interval, but then it is still possible to arrive at more liberal dominance conclusions between (, ) and (, ).This research was supported by the Office of Naval Research.  相似文献   

2.
This paper identifies two distinct types of payoff kinks that can be exhibited by preference functions over monetary lotteries—locally separable vs. locally nonseparable—and illustrates their relationship to the payoff and probability derivatives of such functions. Expected utility and Fréchet differentiable preference functions are found to be incapable of exhibiting locally nonseparable payoff kinks; rank-dependent preference functions are incapable of avoiding them.  相似文献   

3.
Tiebreak rules are necessary for revealing indifference in non- sequential decisions. I focus on a preference relation that satisfies Ordering and fails Independence in the following way. Lotteries a and b are indifferent but the compound lottery 0.5f, 0.5b is strictly preferred to the compound lottery 0.5f, 0.5a. Using tiebreak rules the following is shown here: In sequential decisions when backward induction is applied, a preference like the one just described must alter the preference relation between a and b at certain choice nodes, i.e., indifference between a and b is not stable. Using this result, I answer a question posed by Rabinowicz (1997) concerning admissibility in sequential decisions when indifferent options are substituted at choice nodes.  相似文献   

4.
Traditional accounts of hindsight bias inadequately distinguish primary hindsight bias from both secondary and tertiary hindsight bias. A subject exhibits primary bias when she assigns a higher ex ante probability estimate to actual outcomes, secondary bias when she believes that she herself would have made the same estimate of the prior probability of an event before receiving outcome information as she made after receiving it, and tertiary bias when she believes that third parties lacking outcome information were unreasonable if they did not make the same prior probability judgments that subjects now possessing such information make.In our experiments, we find that when people can readily calculate the actual ex ante probability of an outcome, they don't reassess that probability when told what outcomes actually occurred. They reassess only in situations in which they are unable to assess prior probabilities or when given information that the outcome was not simply a result of sampling or chance but the result of an imperceptible feature of the initial situation. Observed primary bias may therefore often be rational.  相似文献   

5.
The performance of majority vote by an odd number of voters in a dichotomous situation is a much-studied subject. In this paper, we study the performance of group consensus in a situation of polychotomous choice. The differences in majority vote behaviour between even and odd numbers of expert panellists are examined, and the effects of adding new members are derived. Unlike the dichotomous model, optimality in the present context may not be uniquely defined, so the probabilities of the consensus being correct or erroneous are both considered as the number of experts is increased.  相似文献   

6.
Orbell and Dawes develop a non-game theoretic heuristic that yields a cooperator's advantage by allowing players to project their own cooperate-defect choices onto potential partners (1991, p. 515). With appropriate parameter values their heuristic yields a cooperative environment, but the cooperation depends, simply, on optimism about others' behavior (1991, p. 526). In earlier work, Dawes (1989) established a statistical foundation for such optimism. In this paper, I adapt some of the concerns of Dawes (1989) and develop a game theoretic model based on a modification of the Harsanyi structure of games with incomplete information (1967–1968). I show that the commonly made conjecture that strategic play is incompatible with cooperation and the cooperator's advantage is false.  相似文献   

7.
We report an experiment on two treatments of an ultimatum minigame. In one treatment, responders reactions are hidden to proposers. We observe high rejection rates reflecting responders intrinsic resistance to unfairness. In the second treatment, proposers are informed, allowing for dynamic effects over eight rounds of play. The higher rejection rates can be attributed to responders provision of a public good: Punishment creates a group reputation for being tough and effectively educate proposers. Since rejection rates with informed proposers drop to the level of the treatment with non-informed proposers, the hypothesis of responders enjoyment of overt punishment is not supported.  相似文献   

8.
This paper discusses several concepts that can be used to provide a foundation for a unified, theory of rational, economic behavior. First, decision-making is defined to be a process that takes place with reference to both subjective and objective time, that distinguishes between plans and actions, between information and states and that explicitly incorporates the collection and processing of information. This conception of decision making is then related to several important aspects of behavioral economics, the dependence of values on experience, the use of behavioral rules, the occurrence of multiple goals and environmental feedback.Our conclusions are (1) the non-transitivity of observed or revealed preferences is a characteristic of learning and hence is to be expected of rational decision-makers; (2) the learning of values through experience suggests the sensibleness of short time horizons and the making of choices according to flexible utility; (3) certain rules of thumb used to allow for risk are closely related to principles of Safety-First and can also be based directly on the hypothesis that the feeling of risk (the probability of disaster) is identified with extreme departures from recently executed decisions. (4) The maximization of a hierarchy of goals, or of a lexicographical utility function, is closely related to the search for feasibility and the practice of satisficing. (5) When the dim perception of environmental feedback and the effect of learning on values are acknowledged the intertemporal optimality of planned decision trajectories is seen to be a characteristic of subjective not objective time. This explains why decision making is so often best characterized by rolling plans. In short, we find that economic man - like any other - is an existential being whose plans are based on hopes and fears and whose every act involves a leap of faith.This paper is based on a talk presented at the Conference, New Beginnings in Economics, Akron, Ohio, March 15, 1969. Work on this paper was supported by a grant from the National Science Foundation.  相似文献   

9.
Summary The empirical facts seem to indicate that in real economies the effect of uncertainty tends to decrease production. The limitations of empirical investigations presented should be stressed: they were performed mainly on an aggregate level, they mainly refer to Austrian manufacturing, they rely heavily on questionnaires. Above all empirical investigation will never be able to decide normative questions or to explain the behavior in the general equilibrium. Nevertheless in the short run, given all the rigidities and disequilibria which exist, uncertainty tends to lower optimal production even in absence of risk aversion. Risk aversion becomes important for large, for once-for-all decisions, but it is not the only channel through which uncertainty changes decisions.Technological concavity created by concave marginal revenues or by convex marginal costs, marginal costs of uncertainty in disequilibria model or asymmetric costs of revisions of the preliminary decision are able to bias the decision downward in a real world economy without invokingPaper presented to the 2nd Conference on the Foundations of Risk and Utility (FUR), Venezia, 1984.  相似文献   

10.
Three rival views of the nature of society are sketched: individualism, holism, and systemism. The ontological and methodological components of these doctrines are formulated and analyzed. Individualism is found wanting for making no room for social relations or emergent properties; holism, for refusing to analyze both of them and for losing sight of the individual.A systems view is then sketched, and it is essentially this: A society is a system of interrelated individuals sharing an environment. This commonsensical idea is formalized as follows: A society is representable as an ordered triple Composition of , Environment of , Structure of , where the structure of is the collection of relations (in particular connections) among components of . Included in the structure of any are the relations of work and of managing which are regarded as typical of human society in contrast to animal societies.Other concepts formalized in the paper are those of subsystem (in particular social subsystem), resultant property, and emergent or gestalt property. The notion of subsystem is used to build the notion of an F-sector of a society, defined as the set of all social subsystems performing a certain function F (e.g. the set of all schools). In turn, an F-institution is defined as the family of all F-sectors. Being abstractions, institutions should not be attributed a life and a mind of their own. But, since an institution is analyzable in terms of concrete totalities (namely social subsystems), it does not comply with the individualist requirement either.It is also shown that the systems view is inherent in any mathematical model in social science, since any such schema is essentially a set of individuals endowed with a certain structure. And it is stressed that the systems view combines the desirable features of both individualism and holism.  相似文献   

11.
Operational researchers, management scientists, and industrial engineers have been asked by Russell Ackoff to become systems scientists, yet he stated that Systems Science is not a science. (TIMS Interfaces, 2 (4), 41). A. C. Fabergé (Science 184, 1330) notes that the original intent of operational researchers was that they be scientists, trained to observe. Hugh J. Miser (Operations Research 22, 903), views operations research as a science, noting that its progress indeed is of a cyclic nature.The present paper delineates explicitly the attributes of simulation methodology. Simulation is shown to be both an art and a science; its methodology, properly used, is founded both on confirmed (validated) observation and scrutinised (verified) art work.The paper delineates the existing procedures by which computer-directed models can be cyclically scrutinised and confirmed and therefore deemed credible. The complexities of the phenomena observed by social scientists are amenable to human understanding by properly applied simulation; the methodology of the scientist of systems (the systemic scientist).
Résumé Russell Ackoff propose à ceux qui s'occupent de recherches opérationnelle, industrielle, et de gestion, d'agir en systems scientists, et pourtant il affirme que systems science n'est pas une science (TIMS Interfaces 2 (4), 41). A. C. Fabergé (Science 184, 1330) remarque, qu'à l'origine, le but de ceux qui s'occupaient de recherche opérationnelle était d'agir en hommes de science instruits à observer. Hugh J. Miser (Operational Research 22, 903) considère la recherche opérationnelle comme science, notant que ses progrès sont en effet de nature cyclique.La présente étude délimite explicitement les attributs de la méthode de la simulation. Il est démontré que la simulation est à la fois un art et une science; sa méthode, lorsqu'utilisée correctement, repose sur l'observation validée et le modèle vérifié.L'étude délimite les moyens actuels dont nous disposons pour vérifier et valider cycliquement les modèles bâtis à l'aide d'ordinateurs, établissant ainsi leur crédibilité. La nature complexe des phénomènes étudiés par les sciences sociales peut être comprise à l'aide de la simulation: la méthode dont se servent les hommes de science qui étudient les systèmes (les scientistes systémiques).
  相似文献   

12.
Far-sighted equilibria in 2 × 2, non-cooperative,repeated games   总被引:1,自引:1,他引:0  
Consider a two-person simultaneous-move game in strategic form. Suppose this game is played over and over at discrete points in time. Suppose, furthermore, that communication is not possible, but nevertheless we observe some regularity in the sequence of outcomes. The aim of this paper is to provide an explanation for the question why such regularity might persist for many (i.e., infinite) periods.Each player, when contemplating a deviation, considers a sequential-move game, roughly speaking of the following form: if I change my strategy this period, then in the next my opponent will take his strategy b and afterwards I can switch to my strategy a, but then I am worse off since at that outcome my opponent has no incentive to change anymore, whatever I do. Theoretically, however, there is no end to such reaction chains. In case that deviating by some player gives him less utility in the long run than before deviation, we say that the original regular sequence of outcomes is far-sighted stable for that player. It is a far-sighted equilibrium if it is far-sighted stable for both players.  相似文献   

13.
In the fifties, Popper defended an interactionistic version of body-mind dualism. It distinguished between the world of physical bodies and states and the world of mental states. Later he added a third world of objective thought contents. He claims the assumption that there is the third world is a necessary presupposition of problem-solving in general and of his philosophy of science in particular. The present article contains separate reasonings to the effect that this presupposition is neither necessary nor even possible. It is further argued that postulating the existence of entities makes sense only relative to a criterion of ontological commitment, which Popper does not mention and obviously does not have, and that in addition it presupposes a theory, which is tentatively accepted as true and which according to the criterion implies the existence of the entities. But as yet there is no testable theory involving terms like mind, intention etc., which made the notion that itself or its terms are essentially different from what is already known in the empirical sciences at least plausible. Therefore the body-mind controversy is still pointless. Popper's stand on it seems to be but a reflex of his anti-behavioristic and anti-psychologistic attitude.  相似文献   

14.
Nash's solution of a two-person cooperative game prescribes a coordinated mixed strategy solution involving Pareto-optimal outcomes of the game. Testing this normative solution experimentally presents problems in as much as rather detailed explanations must be given to the subjects of the meaning of threat strategy, strategy mixture, expected payoff, etc. To the extent that it is desired to test the solution using naive subjects, the problem arises of imparting to them a minimal level of understanding about the issue involved in the game without actually suggesting the solution.Experiments were performed to test the properties of the solution of a cooperative two-person game as these are embodied in three of Nash's four axioms: Symmetry, Pareto-optimality, and Invariance with respect to positive linear transformations. Of these, the last was definitely discorroborated, suggesting that interpersonal comparison of utilities plays an important part in the negotiations.Some evidence was also found for a conjecture generated by previous experiments, namely that an externally imposed threat (penalty for non-cooperation) tends to bring the players closer together than the threats generated by the subjects themselves in the process of negotiation.  相似文献   

15.
At the point of choice, let N be the delay in learning the outcome. Then von Neumann and Morgenstern's postulates contradictorily imply that N = 0 and N > 0. As a consequence, Savage's sure-thing proof, which has bestowed on expected utility theory most of its normative appeal, depends on inconsistent assumptions. Further, the validity of Savage's proof cannot be retrieved by minimizing N > 0, by making the delay a mere moment or so. The historical origins of these contradictions are traced to (i) von Neumann and Morgenstern inadvertently limiting their risk model to the certain period, that is the period after gamblers learn the outcome(s), and (ii) Savage's use of the sure-thing principle for analysing atemporally but also quite formally compound gambles [Savage, 1954, p. 23].  相似文献   

16.
Experimental evidence suggests that individuals are risk averse over gains and risk seeking over losses (i.e., they have S-shaped utility functions in an expected utility setting) and that they are loss averse. Furthermore, the evidence leads to a single definition of S-shaped utility, but it has led to several alternative specifications of loss aversion. This paper characterizes the relations more S-shaped than and more loss averse than for a utility function, and in so doing arrives at a new definition of loss aversion based on average instead of marginal utility.  相似文献   

17.
Set-theoretic axiomatizations are given for a model of accounting with double classification, and a general core-model for accounting. The empirical status, and representational role of systems of accounts, as well as the problem of how to assign correct values to the goods accounted, are analyzed in precise terms. A net of special laws based on the core-model is described.  相似文献   

18.
Choices between gambles show systematic violations of stochastic dominance. For example, most people choose ($6, .05; $91, .03; $99, .92) over ($6, .02; $8, .03; $99, .95), violating dominance. Choices also violate two cumulative independence conditions: (1) If S = (z, r; x, p; y, q) R = (z, r; x, p; y, q) then S = (x, r; y, p + q) R = (x, r + p; y, q). (2) If S = (x, p; y, q; z, r) R = (x, p; y, q; z, r) then S = (x, p + q; y, r) R = (x, p; y, q + r), where 0 < z < x < x < y < y < y < z.Violations contradict any utility theory satisfying transivity, outcome monotonicity, coalescing, and comonotonic independence. Because rank-and sign-dependent utility theories, including cumulative prospect theory (CPT), satisfy these properties, they cannot explain these results.However, the configural weight model of Birnbaum and McIntosh (1996) predicted the observed violations of stochastic dominance, cumulative independence, and branch independence. This model assumes the utility of a gamble is a weighted average of outcomes\' utilities, where each configural weight is a function of the rank order of the outcome\'s value among distinct values and that outcome\'s probability. The configural weight, TAX model with the same number of parameters as CPT fit the data of most individuals better than the model of CPT.  相似文献   

19.
Dore  Mohammed 《Theory and Decision》1997,43(3):219-239
This paper critically reviews Ken Binmores non- utilitarian and game theoretic solution to the Arrow problem. Binmores solution belongs to the same family as Rawls maximin criterion and requires the use of Nash bargaining theory, empathetic preferences, and results in evolutionary game theory. Harsanyi has earlier presented a solution that relies on utilitarianism, which requires some exogenous valuation criterion and is therefore incompatible with liberalism. Binmores rigorous demonstration of the maximin principle for the first time presents a real alternative to a utilitarian solution.  相似文献   

20.
This article reports an experimental study of decision-making outcomes in cooperative non-sidepayment games. The objective of this test was to determine which characteristic function, V (S) or V (S), provides the most accurate basis for payoff predictions from solution concepts. The experiment tested three solution concepts (core, stable set, imputation set) in the context of 5-person, 2-strategy non-sidepayment games. Predictions from each of the three solution concepts were computed on the basis of both V (S) and V (S), making a total of six predictive theories under test. Consistent with earlier studies (Michener et al., 1984a; Michener et al., 1985), two basic findings emerged. First, the data show that for each of the solutions tested, the prediction from any solution concept computed from V(S) was more accurate than the prediction from the same solution concept computed from V (S). Second, the -core was the most accurate of the six theories tested. Overall, these results support the view that V (S) is superior to V (S) as a basis for payoff predictions in cooperative non-sidepayment games.  相似文献   

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