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1.
In the maximum cover problem, we are given a collection of sets over a ground set of elements and a positive integer w, and we are asked to compute a collection of at most w sets whose union contains the maximum number of elements from the ground set. This is a fundamental combinatorial optimization problem with applications to resource allocation. We study the simplest APX-hard variant of the problem where all sets are of size at most 3 and we present a 6/5-approximation algorithm, improving the previously best known approximation guarantee. Our algorithm is based on the idea of first computing a large packing of disjoint sets of size 3 and then augmenting it by performing simple local improvements.  相似文献   

2.
Given a graph G, the maximum internal spanning tree problem (MIST for short) asks for computing a spanning tree T of G such that the number of internal vertices in T is maximized. MIST has possible applications in the design of cost-efficient communication networks and water supply networks and hence has been extensively studied in the literature. MIST is NP-hard and hence a number of polynomial-time approximation algorithms have been designed for MIST in the literature. The previously best polynomial-time approximation algorithm for MIST achieves a ratio of \(\frac{3}{4}\). In this paper, we first design a simpler algorithm that achieves the same ratio and the same time complexity as the previous best. We then refine the algorithm into a new approximation algorithm that achieves a better ratio (namely, \(\frac{13}{17}\)) with the same time complexity. Our new algorithm explores much deeper structure of the problem than the previous best. The discovered structure may be used to design even better approximation or parameterized algorithms for the problem in the future.  相似文献   

3.
We investigate special cases of the quadratic minimum spanning tree problem (QMSTP) on a graph \(G=(V,E)\) that can be solved as a linear minimum spanning tree problem. We give a characterization of such problems when G is a complete graph, which is the standard case in the QMSTP literature. We extend our characterization to a larger class of graphs that include complete bipartite graphs and cactuses, among others. Our characterization can be verified in \(O(|E|^2)\) time. In the case of complete graphs and when the cost matrix is given in factored form, we show that our characterization can be verified in O(|E|) time. Related open problems are also indicated.  相似文献   

4.
Journal of Combinatorial Optimization - The Angular Constrained Minimum Spanning Tree Problem ( $$\alpha $$ -MSTP) is defined in terms of a complete undirected graph $$G=(V,E)$$ and an angle...  相似文献   

5.
The 2-interval pattern problem over its various models and restrictions was proposed by Vialette (2004) for the application of RNA secondary structure prediction. We present an O(n 3logn)-time 2-approximation algorithm for the problem of finding a largest { < ,-structured subset of 2-intervals given an input 2-interval set of size n. This greatly improves the previous best approximation ratio of 6 by Crochemore et al. (2005).  相似文献   

6.
In this paper, we study the complexity and the approximation of the k most vital edges (nodes) and min edge (node) blocker versions for the minimum spanning tree problem (MST). We show that the k most vital edges MST problem is NP-hard even for complete graphs with weights 0 or 1 and 3-approximable for graphs with weights 0 or 1. We also prove that the k most vital nodes MST problem is not approximable within a factor n 1?? , for any ?>0, unless NP=ZPP, even for complete graphs of order n with weights 0 or 1. Furthermore, we show that the min edge blocker MST problem is NP-hard even for complete graphs with weights 0 or 1 and that the min node blocker MST problem is NP-hard to approximate within a factor 1.36 even for graphs with weights 0 or 1.  相似文献   

7.
The matching identification problem (MIP) is a combinatoric search problem related to the fields of learning from examples, boolean functions, and knowledge acquisition. The MIP involves identifying a single “goal” item from a large set of items. Because there is commonly a cost associated with evaluating each guess, the goal item should be identified in as few guesses as possible. As in most search problems, the items have a similar structure, which allows an evaluation of each guessed item. In other words, each guessed item elicits partial information about the goal item, i.e. how similar the guess is to the goal. With this information the goal is more quickly identified.The unordered MIP has been studied by Mehrez and Steinberg (ORSA J. Comput. 7 (1995) 211) in which they proposed two different types of algorithms. The purpose of the present paper is to suggest an improved Spanning Heuristic algorithm. Its improvement increases as the problem size increases. Further results and comparisons are derived for the unordered and ordered cases.This research shows that when the search space is very large, it is better to inquire from items that are known not to be the goal (they have been ruled out by previous guesses), for the purpose of acquiring more information about the goal. As the search space is narrowed, it is better to guess items that have not been ruled out.  相似文献   

8.
The Web proxy location problem in general networks is an NP-hard problem. In this paper, we study the problem in networks showing a general tree of rings topology. We improve the results of the tree case in literature and get an exact algorithm with time complexity O(nhk), where n is the number of nodes in the tree, h is the height of the tree (the server is in the root of the tree), and k is the number of web proxies to be placed in the net. For the case of networks with a general tree of rings topology we present an exact algorithm with O(kn 2) time complexity.This research has been supported by NSF of China (No. 10371028) and the Educational Department grant of Zhejiang Province (No. 20030622).  相似文献   

9.
Given a simple undirected graph G, a k-club is a subset of vertices inducing a subgraph of diameter at most k. The maximum k-club problem (MkCP) is to find a k-club of maximum cardinality in G. These structures, originally introduced to model cohesive subgroups in social network analysis, are of interest in network-based data mining and clustering applications. The maximum k-club problem is NP-hard, moreover, determining whether a given k-club is maximal (by inclusion) is NP-hard as well. This paper first provides a sufficient condition for testing maximality of a given k-club. Then it proceeds to develop a variable neighborhood search (VNS) heuristic and an exact algorithm for MkCP that uses the VNS solution as a lower bound. Computational experiments with test instances available in the literature show that the proposed algorithms are very effective on sparse instances and outperform the existing methods on most dense graphs from the testbed.  相似文献   

10.
The directed Steiner tree (DST) NP-hard problem asks, considering a directed weighted graph with n nodes and m arcs, a node r called root and a set of k nodes X called terminals, for a minimum cost directed tree rooted at r spanning X. The best known polynomial approximation ratio for DST is a \(O(k^\varepsilon )\)-approximation greedy algorithm. However, a much faster k-approximation, returning the shortest paths from r to X, is generally used in practice. We give two new algorithms : a fast k-approximation called Greedy\(_\text {FLAC}\) running in \(O(m \log (n)k + \min (m, nk)nk^2)\) and a \(O(\sqrt{k})\)-approximation called Greedy\(_\text {FLAC}^\triangleright \) running in \(O(nm + n^2 \log (n)k +n^2 k^3)\). We provide computational results to show that, Greedy\(_\text {FLAC}\) rivals in practice with the running time of the fast k-approximation and returns solution with smaller cost in practice.  相似文献   

11.
The maximum clique problem provides a classic framework for detecting cohesive subgraphs. However, this approach can fail to detect much of the cohesive structure in a graph. To address this issue, Seidman and Foster introduced k-plexes as a degree-based clique relaxation. More recently, Balasundaram et al. formulated the maximum k-plex problem as an integer program and designed a branch-and-cut algorithm. This paper derives a new upper bound on the cardinality of k-plexes and adapts combinatorial clique algorithms to find maximum k-plexes.  相似文献   

12.
This paper deals with the cutting-plane approach to the maximum stable set problem. We provide theoretical results regarding the facet-defining property of inequalities obtained by a known project-and-lift-style separation method called edge-projection, and its variants. An implementation of a Branch and Cut algorithm is described, which uses edge-projection and two other separation tools which have been discussed for other problems: local cuts (pioneered by Applegate, Bixby, Chvátal and Cook) and mod-k cuts. We compare the performance of this approach to another one by Rossi and Smiriglio (Oper. Res. Lett. 28:63–74, 2001) and discuss the value of the tools we have tested.  相似文献   

13.
Phased local search for the maximum clique problem   总被引:1,自引:1,他引:1  
This paper introduces Phased Local Search (PLS), a new stochastic reactive dynamic local search algorithm for the maximum clique problem. (PLS) interleaves sub-algorithms which alternate between sequences of iterative improvement, during which suitable vertices are added to the current clique, and plateau search, where vertices of the current clique are swapped with vertices not contained in the current clique. The sub-algorithms differ in their vertex selection techniques in that selection can be solely based on randomly selecting a vertex, randomly selecting within highest vertex degree or randomly selecting within vertex penalties that are dynamically adjusted during the search. In addition, the perturbation mechanism used to overcome search stagnation differs between the sub-algorithms. (PLS) has no problem instance dependent parameters and achieves state-of-the-art performance for the maximum clique problem over a large range of the commonly used DIMACS benchmark instances.  相似文献   

14.
Given a connected and weighted graph \(G=(V, E)\) with each vertex v having a nonnegative weight w(v), the minimum weighted connected vertex cover \(P_{3}\) problem \((MWCVCP_{3})\) is required to find a subset C of vertices of the graph with minimum total weight, such that each path with length 2 has at least one vertex in C, and moreover, the induced subgraph G[C] is connected. This kind of problem has many applications concerning wireless sensor networks and ad hoc networks. When homogeneous sensors are deployed into a three-dimensional space instead of a plane, the mathematical model for the sensor network is a unit ball graph instead of a unit disk graph. In this paper, we propose a new concept called weak c-local and give the first polynomial time approximation scheme (PTAS) for \(MWCVCP_{3}\) in unit ball graphs when the weight is smooth and weak c-local.  相似文献   

15.
The maximum clique problem is a classical problem in combinatorial optimization that has a broad range of applications in graph-based data mining, social and biological network analysis and a variety of other fields. This article investigates the problem when the edges fail independently with known probabilities. This leads to the maximum probabilistic clique problem, which is to find a subset of vertices of maximum cardinality that forms a clique with probability at least \(\theta \in [0,1]\) , which is a user-specified probability threshold. We show that the probabilistic clique property is hereditary and extend a well-known exact combinatorial algorithm for the maximum clique problem to a sampling-free exact algorithm for the maximum probabilistic clique problem. The performance of the algorithm is benchmarked on a test-bed of DIMACS clique instances and on a randomly generated test-bed.  相似文献   

16.
In this paper we present improvements to one of the most recent and fastest branch-and-bound algorithm for the maximum clique problem—MCS algorithm by Tomita et al. (Proceedings of the 4th international conference on Algorithms and Computation, WALCOM’10, pp. 191–203, 2010). The suggested improvements include: incorporating of an efficient heuristic returning a high-quality initial solution, fast detection of clique vertices in a set of candidates, better initial colouring, and avoiding dynamic memory allocation. Our computational study shows some impressive results, mainly we have solved p_hat1000-3 benchmark instance which is intractable for MCS algorithm and got speedups of 7, 3000, and 13000 times for gen400_p0.9_55, gen400_p0.9_65, and gen400_p0.9_75 instances correspondingly.  相似文献   

17.
Journal of Combinatorial Optimization - Modifying the topology of a network to mitigate the spread of an epidemic with epidemiological constant $$\lambda $$ amounts to the NP-hard problem of...  相似文献   

18.
Given an undirected connected graph \(G=(V(G),E(G),d)\) with a function \(d(\cdot )\ge 0\) on edges and a subset \(S\subseteq V(G)\) of terminals, the minimum diameter terminal Steiner tree problem (MDTSTP) asks for a terminal Steiner tree in \(G\) of a minimum diameter. In the paper, the diameter of a tree refers to the longest of all the distances between two different leaves of the tree. When \(G\) is a complete graph and \(d(\cdot )\) is a metric function, we demonstrate that an optimal solution of MDTSTP is monopolar or dipolar and give an \(O(|S|\cdot |V(G)\setminus S|^2)\) -time exact algorithm. For the nonmetric version of MDTSTP, we present a simple 2-approximation algorithm with a time complexity of \(O(|V(G)\setminus S|\log |S|)\) , as well as two exact algorithms with a time complexity of \(O(|S|^3|V(G)|^2)\) and \(O(|S|\cdot |V(G)\setminus S|^2+|S|^2\cdot |V(G)\setminus S|)\) , respectively.  相似文献   

19.
20.
The maximum independent set problem is one of the most important problems in theoretical analysis on time and space complexities of exact algorithms. Theoretical improvement on upper bounds on time complexity to solve this problem in low-degree graphs can lead to an improvement on that to the problem in general graphs. In this paper, we derive an upper bound \(O^*(1.1376^n)\) on the time complexity of a polynomial-space algorithm that solves the maximum independent set problem in an n-vertex graph with degree bounded by 4, improving all previous upper bounds on the time complexity of exact algorithms to this problem. Our algorithm is a branch-and-reduce algorithm and analyzed by using the measure-and-conquer method. To make an amortized analysis of the running time bound, we use an idea of “shift” to save some decrease of the measure from good branches to bad branches. Our algorithm first deals with small vertex cuts and vertices of degree \({\ge }5\), which may be created in our algorithm even if the input graph has maximum degree 4, then eliminates cycles of length 3 and 4 containing degree-4 vertices, and finally branches on degree-4 vertices. We invoke an exact algorithm for this problem in graphs with maximum degree 3 directly when the graph has no vertices of degree \({\ge }4\). Branching on degree-4 vertices on special local structures will be the bottleneck case, and we carefully design rules of choosing degree-4 vertices to branch on so that the resulting instances after branching decrease the measure effectively in the next step.  相似文献   

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