共查询到20条相似文献,搜索用时 15 毫秒
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In this paper, we consider the problem of enumerating all maximal motifs in an input string for the class of repeated motifs
with wild cards. A maximal motif is such a representative motif that is not properly contained in any larger motifs with the
same location lists. Although the enumeration problem for maximal motifs with wild cards has been studied in Parida et al.
(2001), Pisanti et al. (2003) and Pelfrêne et al. (2003), its output-polynomial time computability has been still open. The
main result of this paper is a polynomial space polynomial delay algorithm for the maximal motif enumeration problem for the
repeated motifs with wild cards. This algorithm enumerates all maximal motifs in an input string of length n in O(n
3) time per motif with O(n) space, in particular O(n
3) delay. The key of the algorithm is depth-first search on a tree-shaped search route over all maximal motifs based on a technique
called prefix-preserving closure extension. We also show an exponential lower bound and a succinctness result on the number
of maximal motifs, which indicate the limit of a straightforward approach. The results of the computational experiments show
that our algorithm can be applicable to huge string data such as genome data in practice, and does not take large additional
computational cost compared to usual frequent motif mining algorithms.
This work is done during the Hiroki Arimura’s visit in LIRIS, University Claude-Bernard Lyon 1, France. 相似文献
3.
The flowshop scheduling problem (FSP) has been widely studied in the literature and many techniques for its solution have been proposed. Some authors have concluded that genetic algorithms are not suitable for this hard, combinatorial problem unless hybridization is used. This work proposes new genetic algorithms for solving the permutation FSP that prove to be competitive when compared to many other well known algorithms. The optimization criterion considered is the minimization of the total completion time or makespan (Cmax). We show a robust genetic algorithm and a fast hybrid implementation. These algorithms use new genetic operators, advanced techniques like hybridization with local search and an efficient population initialization as well as a new generational scheme. A complete evaluation of the different parameters and operators of the algorithms by means of a Design of Experiments approach is also given. The algorithm's effectiveness is compared against 11 other methods, including genetic algorithms, tabu search, simulated annealing and other advanced and recent techniques. For the evaluations we use Taillard's well known standard benchmark. The results show that the proposed algorithms are very effective and at the same time are easy to implement. 相似文献
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《Omega》2016
Changes in demand when manufacturing different products require an optimization model that includes robustness in its definition and methods to deal with it. In this work we propose the r-TSALBP, a multiobjective model for assembly line balancing to search for the most robust line configurations when demand changes. The robust model definition considers a set of demand scenarios and presents temporal and spatial overloads of the stations in the assembly line of the products to be assembled. We present two multiobjective evolutionary algorithms to deal with one of the r-TSALBP variants. The first algorithm uses an additional objective to evaluate the robustness of the solutions. The second algorithm employs a novel adaptive method to evolve separate populations of robust and non-robust solutions during the search. Results show the improvements of using robustness information during the search and the outstanding behavior of the adaptive evolutionary algorithm for solving the problem. Finally, we analyze the managerial impacts of considering the r-TSALBP model for the different organization departments by exploiting the values of the robustness metrics. 相似文献
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Chunjie Su 《Journal of Combinatorial Optimization》2013,26(3):480-488
We consider two parallel machines scheduling problems with a single server. For the general case we present an online LPT algorithm with competitive ratio 2, and give a lower bound $\frac{\sqrt{5} + 1}{2}$ . We also apply the online LPT algorithm to the special case where all the setup times are equal to 1. We show that the competitive ratio is 1.5, and no online algorithm can has a competitive ratio less than $\sqrt{2}$ . 相似文献
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研究了总加权满意程度最大化的单机调度问题.对最优解的性质进行分析和证明,提出该类问题的统治规则.提出该问题新的基于dynasearch 邻域的迭代局域搜索算法(ILS).算法主要特点:1)dynasearch 是基于多摄动的思想,即一次可以做多个相互独立的交换(或插入);2)用动态规划获得最优dynasearch移动;3)ILS采用随机kick 策略对局部最优解进行摄动,然后继续迭代.实现了该问题的两种dynaearch算法;把两种dynasearch算法与统治规则相结合;在进行kick时引入误差限制.实验表明:嵌入统治规则的算法优于没有统治规则的算法;基于dynasearch交换的ILS 优于基于dynasearch插入的ILS;dynaearch算法要优于以交换为邻域的多初始点改进算法. 相似文献
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D. S. Malyshev 《Journal of Combinatorial Optimization》2017,33(3):809-813
We consider the coloring problem for hereditary graph classes, i.e. classes of simple unlabeled graphs closed under deletion of vertices. For the family of the hereditary classes of graphs defined by forbidden induced subgraphs with at most four vertices, there are three classes with an open complexity of the problem. For the problem and the open three cases, we present approximation polynomial-time algorithms with performance guarantees. 相似文献
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Byung‐Cheon Choi Kangbok Lee Joseph Y.‐T. Leung Michael L. Pinedo Dirk Briskorn 《Production and Operations Management》2012,21(1):115-128
We consider the transport of containers through a fleet of ships. Each ship has a capacity constraint limiting the total number of containers it can carry and each ship visits a given set of ports following a predetermined route. Each container has a release date at its origination port, and a due date at its destination port. A container has a size 1 or size 2; size 1 represents a 1 TEU (20‐foot equivalent unit) and size 2 represents 2 TEUs. The delivery time of a container is defined as the time when the ship that carries the container arrives at its destination port. We consider the problem of minimizing the maximum tardiness over all containers. We consider three scenarios with regard to the routes of the ships, namely, the ships having (i) identical, (ii) nested, and (iii) arbitrary routes. For each scenario, we consider different settings for origination ports, release dates, sizes of containers, and number of ports; we determine the computational complexity of various cases. We also provide a simple heuristic for some cases, with its worst case analysis. Finally, we discuss the relationship of our problems with other scheduling problems that are known to be open. 相似文献
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This paper considers a variation of the classical single machine scheduling problem with tool changes. In the variation, two sets of jobs, namely special jobs and normal jobs, are considered. By special jobs, we mean that each special job must be processed within the first prefixed time units of a tool life. To solve the scheduling problem with small size and moderate size, we propose two mathematical programming models. To solve the scheduling problem with large size, we propose three sets of algorithms and focus on the performance of six algorithms based on the studies of a new bin packing problem. Worst-case analysis is conducted. Numerical experiment shows that each of the six algorithms can solve instances with up to 5000 jobs in about 0.5 s with an average relative error less than 4%. 相似文献
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Popular matchings: structure and algorithms 总被引:2,自引:2,他引:0
An instance of the popular matching problem (POP-M) consists of a set of applicants and a set of posts. Each applicant has a preference list that strictly ranks
a subset of the posts. A matching M of applicants to posts is popular if there is no other matching M′ such that more applicants prefer M′ to M than prefer M to M′. Abraham et al. (SIAM J. Comput. 37:1030–1045, 2007) described a linear time algorithm to determine whether a popular matching exists for a given instance of POP-M, and if so
to find a largest such matching. A number of variants and extensions of POP-M have recently been studied. This paper provides
a characterization of the set of popular matchings for an arbitrary POP-M instance in terms of a structure called the switching graph, a directed graph computable in linear time from the preference lists. We show that the switching graph can be exploited
to yield efficient algorithms for a range of associated problems, including the counting and enumeration of the set of popular
matchings, generation of a popular matching uniformly at random, finding all applicant-post pairs that can occur in a popular
matching, and computing popular matchings that satisfy various additional optimality criteria. Our algorithms for computing
such optimal popular matchings improve those described in a recent paper by Kavitha and Nasre (Proceedings of MATCH-UP: Matching
Under Preferences—Algorithms and Complexity, 2008). 相似文献
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The problem of interest is covering a given point set with homothetic copies of several convex containers C
1,…,C
k
, while the objective is to minimize the maximum over the dilatation factors. Such k-containment problems arise in various applications, e.g. in facility location, shape fitting, data classification or clustering.
So far most attention has been paid to the special case of the Euclidean k-center problem, where all containers C
i
are Euclidean unit balls. Recent developments based on so-called core-sets enable not only better theoretical bounds in the
running time of approximation algorithms but also improvements in practically solvable input sizes. Here, we present some
new geometric inequalities and a Mixed-Integer-Convex-Programming formulation. Both are used in a very effective branch-and-bound
routine which not only improves on best known running times in the Euclidean case but also handles general and even different
containers among the C
i
. 相似文献
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Sourav Chakraborty Eldar Fischer Arie Matsliah Raphael Yuster 《Journal of Combinatorial Optimization》2011,21(3):330-347
An edge-colored graph G is rainbow connected if any two vertices are connected by a path whose edges have distinct colors. The rainbow connection of a connected graph G, denoted rc(G), is the smallest number of colors that are needed in order to make G rainbow connected. In the first result of this paper we prove that computing rc(G) is NP-Hard solving an open problem from Caro et al. (Electron. J. Comb. 15, 2008, Paper R57). In fact, we prove that it is already NP-Complete to decide if rc(G)=2, and also that it is NP-Complete to decide whether a given edge-colored (with an unbounded number of colors) graph is
rainbow connected. On the positive side, we prove that for every ε>0, a connected graph with minimum degree at least ε
n has bounded rainbow connection, where the bound depends only on ε, and a corresponding coloring can be constructed in polynomial time. Additional non-trivial upper bounds, as well as open
problems and conjectures are also presented. 相似文献
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Public Organization Review - When responding to crises, a joint approach is often used, which requires coordination among government agencies and other institutions. In this article we combine the... 相似文献
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Imed Kacem 《Journal of Combinatorial Optimization》2009,17(2):117-133
In this article, we consider the non-resumable case of the single machine scheduling problem with a fixed non-availability interval. We aim to minimize the makespan when every job has a positive tail. We propose a polynomial approximation algorithm with a worst-case performance ratio of 3/2 for this problem. We show that this bound is tight. We present a dynamic programming algorithm and we show that the problem has an FPTAS (Fully Polynomial Time Approximation Algorithm) by exploiting the well-known approach of Ibarra and Kim (J. ACM 22:463–468, 1975). Such an FPTAS is strongly polynomial. The obtained results outperform the previous polynomial approximation algorithms for this problem. 相似文献
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《Omega》2020
In this paper we present a Mixed Integer Linear Programming model that we developed as part of a pilot study requested by the R&D company Metrolab® in order to design tools for finding solutions for line planning and timetable situations in automated urban metro subway networks. Our model incorporates important factors in public transportation systems from both, a cost-oriented and a passenger-oriented perspective, as time-dependent demands, interchange stations, short-turns and technical features of the trains in use. The incoming flows of passengers are modeled by means of piecewise linear demand functions which are parameterized in terms of arrival rates and bulk arrivals. Decisions about frequencies, train capacities, short-turning and timetables for a given planning horizon are jointly integrated to be optimized in our model. Finally, a novel matheuristic approach is proposed to solve the problem. The results of extensive computational experiments are reported to show its applicability and effectiveness to handle real-world subway networks. 相似文献
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One of the most important classical typologies within the organizational learning literature is the distinction between adaptive and generative learning. However, the processes of these types of learning, particularly the latter, have not been widely analyzed and incorporated into the organizational learning process. This paper puts forward a new understanding of adaptive and generative learning within organizations, grounded in some ideas from complexity theories: mainly self‐organization and implicate order. Adaptive learning involves any improvement or development of the explicate order through a process of self‐organization. Self‐organization is a self‐referential process characterized by logical deductive reasoning, concentration, discussion and improvement. Generative learning involves any approach to the implicate order through a process of self‐transcendence. Self‐transcendence is a holo‐organizational process characterized by intuition, attention, dialogue and inquiry. The main implications of the two types of learning for organizational learning are discussed. 相似文献
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Logistics managers frequently utilize decision support systems (DSS) to make facility network design decisions. Many DSS do not provide optimization capabilities, but instead rely on scenario evaluation as a means for developing solutions. We experimentally assessed the performances of decision makers, including experienced managers, who used four variants of a scenario evaluation-based DSS to solve realistically sized network design problems of varying complexities. Complexity factors included DSS attributes, problem size, network types, and demand dispersion patterns. Decision makers' performances were assessed relative to optimal solutions. Overall, the decision makers generated relatively high-quality solutions using the DSS variants. The type of design problem solved did not significantly impact problem-solving performance. However, performance degraded and variability in solution quality escalated as problem size was increased. The availability of incremental solution cost improvement cues in the DSS significantly improved solution quality and reduced performance variability. Iconic graphic enhancements to the DSS did not consistently affect performance. However, significant interactions existed among the effects of DSS graphics capabilities, DSS information cues, and problem attributes. 相似文献
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Sonia Toubaline Claudia D’Ambrosio Leo Liberti Pierre-Louis Poirion Baruch Schieber Hadas Shachnai 《Journal of Combinatorial Optimization》2018,35(3):895-905
We consider the single channel PMU placement problem called the Power Edge Set problem. In this variant of the PMU placement problem, (single channel) PMUs are placed on the edges of an electrical network. Such a PMU measures the current along the edge on which it is placed and the voltage at its two endpoints. The objective is to find the minimum placement of PMUs in the network that ensures its full observability, namely measurement of all the voltages and currents. We prove that PES is NP-hard to approximate within a factor (1.12)-\(\epsilon \), for any \(\epsilon > 0\). On the positive side we prove that PES problem is solvable in polynomial time for trees and grids. 相似文献