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1.
We study an online scheduling problem with rejection on \(m\ge 2\) identical machines, in which we deal with unit size jobs. Each arriving job has a rejection value (a rejection cost or penalty for minimization problems, and a rejection profit for maximization problems) associated with it. A buffer of size \(K\) is available to store \(K\) jobs. A job which is not stored in the buffer must be either assigned to a machine or rejected. Upon the arrival of a new job, the job can be stored in the buffer if there is a free slot (possibly created by evicting other jobs and assigning or rejecting every evicted job). At termination, the buffer must be emptied. We study four variants of the problem, as follows. We study the makespan minimization problem, where the goal is to minimize the sum of the makespan and the penalty of rejected jobs, and the \(\ell _p\) norm minimization problem, where the goal is to minimize the sum of the \(\ell _p\) norm of the vector of machine completion times and the penalty of rejected jobs. We also study two maximization problems, where the goal in the first version is to maximize the sum of the minimum machine load (the cover value of the machines) and the total rejection profit, and in the second version the goal is to maximize a function of the machine completion times (which measures the balance of machine loads) and the total rejection profit. We show that an optimal solution (an exact solution for the offline problem) can always be obtained in this environment, and determine the required buffer size. Specifically, for all four variants we present optimal algorithms with \(K=m-1\) and prove that in each case, using a buffer of size at most \(m-2\) does not allow the design of an optimal algorithm, which makes our algorithms optimal in this respect as well. The lower bounds hold even for the special case where the rejection value is equal for all input jobs.  相似文献   

2.
We study the problem of semi-online scheduling on 2 machines under a grade of service (GoS). GoS means that some jobs have to be processed by some machines to be guaranteed a high quality. The problem is online in the sense that jobs are presented one by one, and each job shall be assigned to a time slot on its arrival. Assume that the processing time p i of every job J i is bounded by an interval [a,α a], where a>0 and α>1 are two constant numbers. By knowing the bound of jobs’ processing times, we denote it by semi-online problem. We deal with two semi-online problems.  相似文献   

3.
Zheng  Hongye  Gao  Suogang  Liu  Wen  Wu  Weili  Du  Ding-Zhu  Hou  Bo 《Journal of Combinatorial Optimization》2022,44(1):343-353

In this paper, we consider the parallel-machine scheduling problem with release dates and submodular rejection penalties. In this problem, we are given m identical parallel machines and n jobs. Each job has a processing time and a release date. A job is either rejected, in which case a rejection penalty has to be paid, or accepted and processed on one of the m identical parallel machines. The objective is to minimize the sum of the makespan of the accepted jobs and the rejection penalty of the rejected jobs which is determined by a submodular function. Our main work is to design a 2-approximation algorithm based on the primal-dual framework.

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4.
A scheduling theory model is applied to study surgery scheduling in hospitals. If a surgical patient is regarded as a job waiting to be processed, and the related surgeons, anesthesiologists, nurses and surgical equipment as machines that are simultaneously needed for the processing of job, then the surgery scheduling can be described as a parallel machines scheduling problem in which a job is processed by multiple machines simultaneously. We adopt the two-stage approach to solve this scheduling problem and develop a computerized surgery scheduling system to handle such a task. This system was implemented in the Shanghai First People’s Hospital and increased the quantity of average monthly finished operations by 10.33 %, the utilization rate of expensive equipment by 9.66 % and the patient satisfaction degree by 1.12 %, and decreased the average length of time that patients wait for surgery by 0.46 day.  相似文献   

5.
We study a variant of classical scheduling, which is called scheduling with “end of sequence” information. It is known in advance that the last job has the longest processing time. Moreover, the last job is marked, and thus it is known for every new job whether it is the final job of the sequence. We explore this model on two uniformly related machines, that is, two machines with possibly different speeds. Two objectives are considered, maximizing the minimum completion time and minimizing the maximum completion time (makespan). Let s be the speed ratio between the two machines, we consider the competitive ratios which are possible to achieve for the two problems as functions of s. We present algorithms for different values of s and lower bounds on the competitive ratio. The proposed algorithms are best possible for a wide range of values of s. For the overall competitive ratio, we show tight bounds of ϕ + 1 ≈ 2.618 for the first problem, and upper and lower bounds of 1.5 and 1.46557 for the second problem. The authors would like to dedicate this paper to the memory of our colleague and friend Yong He who passed away in August 2005 after struggling with illness. D. Ye: Research was supported in part by NSFC (10601048).  相似文献   

6.
In this paper, we consider an interesting generalization of the classic job scheduling problem in which each job needs to compete not only for machines but also for other types of resources. The contentions among jobs for machines and for resources could interfere with each other, which complicates the problem dramatically. We present a family of approximation algorithms for solving several variants of the problem by using a generic algorithmic framework. Our algorithms achieve a constant approximation ratio (i.e., 3) when there is only one type of resources or certain dependency relation exists among multiple types of resources. When the r resources are unrelated, the approximation ratio of our algorithm becomes k+2, where kr is a constant depending on the problem instance. As an application, we also show that our techniques can be easily applied to optical burst switching (OBS) networks to design more efficient wavelength scheduling algorithms.This research was supported in part by an IBM faculty partnership award, and an IRCAF award from SUNY Buffalo.  相似文献   

7.
In this paper we consider two semi-online scheduling problems with rejection on two identical machines. A sequence of independent jobs are given and each job is characterized by its size (processing time) and its penalty, in the sense that, jobs arrive one by one and can be either rejected by paying a certain penalty or assigned to some machine. No preemption is allowed. The objective is to minimize the sum of the makespan of schedule, which is yielded by all accepted jobs and the total penalties of all rejected ones. In the first problem one can reassign several scheduled jobs in rejection tache, in the second a buffer with length k is available in rejection tache. Two optimal algorithms both with competitive ratio $\frac{3}{2}$ are presented.  相似文献   

8.
Consider the following scheduling game. A set of jobs, each controlled by a selfish agent, are to be assigned to m uniformly related machines. The cost of a job is defined as the total load of the machine that its job is assigned to. A job is interested in minimizing its cost, while the social objective is maximizing the minimum load (the value of the cover) over the machines. This goal is different from the regular makespan minimization goal, which was extensively studied in a game theoretic context. We study the price of anarchy (poa) and the price of stability (pos) for uniformly related machines. The results are expressed in terms of s, which is the maximum speed ratio between any two machines. For uniformly related machines, we prove that the pos is unbounded for s>2, and the poa is unbounded for s≥2. For the remaining cases we show that while the poa grows to infinity as s tends to 2, the pos is at most 2 for any s≤2.  相似文献   

9.
In this paper we consider a semi-online scheduling problem with rejection on two uniform machines with speed 1 and s≥1, respectively. A sequence of independent jobs are given and each job is characterized by its size (processing time) and its penalty, in the sense that, jobs arrive one by one and can be either rejected by paying a certain penalty or assigned to some machine. No preemption is allowed. The objective is to minimize the sum of the makespan of schedule, which is yielded by all accepted jobs and the total penalties of all rejected ones. Further, two rejection strategies are permitted thus an algorithm can propose two different schemes, from which the better solution is chosen. For the above version, we present an optimal semi-online algorithm H that achieves a competitive ratio ρ H (s) as a piecewise function in terms of the speed ratio s.  相似文献   

10.
In this paper we study scheduling with release times and job rejection on two parallel machines. In our scheduling model each job is either accepted and then processed by one of the two machines at or after its release time, or it is rejected and then a rejection penalty is paid. The objective is to minimize the makespan of the accepted job plus the total penalty of all rejected jobs. The scheduling problem is NP-hard in the ordinary sense. In this paper, we develop a \(1.5+\epsilon \)-approximation algorithm for the problem, where \(\epsilon \) is any given small positive constant.  相似文献   

11.
The flow shop scheduling problem is finding a sequence given n jobs with same order at m machines according to certain performance measure(s). The job can be processed on at most one machine; meanwhile one machine can process at most one job. The most common objective for this problem is makespan. However, many real-world scheduling problems are multi-objective by nature. Over the years there have been several approaches used to deal with the multi-objective flow shop scheduling problems (MOFSP). Hence, in this study, we provide a brief literature review of the contributions to MOFSP and identify areas of opportunity for future research.  相似文献   

12.

Most job shop scheduling approaches reported in the literature assume that the scheduling problem is static (i.e. job arrivals and the breakdowns of machines are neglected) and in addition, these scheduling approaches may not address multiple criteria scheduling or accommodate alternate resources to process a job operation. In this paper, a scheduling method based on extreme value theory (SEVAT) is developed and addresses all the shortcomings mentioned above. The SEVAT approach creates a statistical profile of schedules through random sampling, and predicts the quality or 'potential' of a feasible schedule. A dynamic scheduling problem was designed to reflect a real job shop scheduling environment closely. Two performance measures, viz. mean job tardiness and mean job cost, were used to demonstrate multiple criteria scheduling. Three factors were identified, and varied between two levels each, thereby spanning a varied job shop environment. The results of this extensive simulation study show that the SEVAT scheduling approach produces a better performance compared to several common dispatching rules.  相似文献   

13.

Multiprocessor scheduling, also called scheduling on parallel identical machines to minimize the makespan, is a classic optimization problem which has been extensively studied. Scheduling with testing is an online variant, where the processing time of a job is revealed by an extra test operation, otherwise the job has to be executed for a given upper bound on the processing time. Albers and Eckl recently studied the multiprocessor scheduling with testing; among others, for the non-preemptive setting they presented an approximation algorithm with competitive ratio approaching 3.1016 when the number of machines tends to infinity and an improved approximation algorithm with competitive ratio approaching 3 when all test operations take one unit of time each. We propose to first sort the jobs into non-increasing order of the minimum value between the upper bound and the testing time, then partition the jobs into three groups and process them group by group according to the sorted job order. We show that our algorithm achieves better competitive ratios, which approach 2.9513 when the number of machines tends to infinity in the general case; when all test operations each takes one time unit, our algorithm achieves even better competitive ratios approaching 2.8081.

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14.
This paper addresses the performance of scheduling algorithms for a two-stage no-wait hybrid flowshop environment with inter-stage flexibility, where there exist several parallel machines at each stage. Each job, composed of two operations, must be processed from start to completion without any interruption either on or between the two stages. For each job, the total processing time of its two operations is fixed, and the stage-1 operation is divided into two sub-parts: an obligatory part and an optional part (which is to be determined by a solution), with a constraint that no optional part of a job can be processed in parallel with an idleness of any stage-2 machine. The objective is to minimize the makespan. We prove that even for the special case with only one machine at each stage, this problem is strongly NP-hard. For the case with one machine at stage 1 and m machines at stage 2, we propose two polynomial time approximation algorithms with worst case ratio of \(3-\frac{2}{m+1}\) and \(2-\frac{1}{m+1}\), respectively. For the case with m machines at stage 1 and one machine at stage 2, we propose a polynomial time approximation algorithm with worst case ratio of 2. We also prove that all the worst case ratios are tight.  相似文献   

15.
Multiprocessor job scheduling problem has become increasingly interesting, for both theoretical study and practical applications. Theoretical study of the problem has made significant progress recently, which, however, seems not to imply practical algorithms for the problem, yet. Practical algorithms have been developed only for systems with three processors and the techniques seem difficult to extend to systems with more than three processors. This paper offers new observations and introduces new techniques for the multiprocessor job scheduling problem on systems with four processors. A very simple and practical linear time approximation algorithm of ratio bounded by 1.5 is developed for the multi-processor job scheduling problem P 4|fix|C max, which significantly improves previous results. Our techniques are also useful for multiprocessor job scheduling problems on systems with more than four processors.  相似文献   

16.
Online scheduling on parallel machines with two GoS levels   总被引:2,自引:0,他引:2  
This paper investigates the online scheduling problem on parallel and identical machines with a new feature that service requests from various customers are entitled to many different grade of service (GoS) levels. Hence each job and machine are labeled with the GoS levels, and each job can be processed by a particular machine only when the GoS level of the job is not less than that of the machine. The goal is to minimize the makespan. In this paper, we consider the problem with two GoS levels. It assumes that the GoS levels of the first k machines and the last mk machines are 1 and 2, respectively. And every job has a GoS level of 1 alternatively or 2. We first prove the lower bound of the problem under consideration is at least 2. Then we discuss the performance of algorithm AW presented in Azar et al. (J. Algorithms 18:221–237, 1995) for the problem and show it has a tight bound of 4−1/m. Finally, we present an approximation algorithm with competitive ratio . Research supported by Natural Science Foundation of Zhejiang Province (Y605316) and its preliminary version appeared in Proceedings of AAIM2006, LNCS, 4041, 11-21.  相似文献   

17.

This paper addresses the two-machine bicriteria dynamic flowshop problem where setup time of a job is separated from its processing time and is sequenced independently. The performance considered is the simultaneous minimization of total flowtime and makespan, which is more effective in reducing the total scheduling cost compared to the single objective. A frozen-event procedure is first proposed to transform a dynamic scheduling problem into a static one. To solve the transformed static scheduling problem, an integer programming model with N 2 + 5N variables and 7N constraints is formulated. Because the problem is known to be NP-complete, a heuristic algorithm with the complexity of O (N 3) is provided. A decision index is developed as the basis for the heuristic. Experimental results show that the proposed heuristic algorithm is effective and efficient. The average solution quality of the heuristic algorithm is above 99%. A 15-job case requires only 0.0235 s, on average, to obtain a near or even optimal solution.  相似文献   

18.
Scheduling–Location (ScheLoc) problems integrate the separate fields of scheduling and location problems. In ScheLoc problems the objective is to find locations for the machines and a schedule for each machine subject to some production and location constraints such that some scheduling objective is minimized. In this paper we consider the discrete parallel machine makespan ScheLoc problem where the set of possible machine locations is discrete and a set of n jobs has to be taken to the machines and processed such that the makespan is minimized. Since the separate location and scheduling problem are both \(\mathcal {NP}\)-hard, so is the corresponding ScheLoc problem. Therefore, we propose an integer programming formulation and different versions of clustering heuristics, where jobs are split into clusters and each cluster is assigned to one of the possible machine locations. Since the IP formulation can only be solved for small scale instances we propose several lower bounds to measure the quality of the clustering heuristics. Extensive computational tests show the efficiency of the heuristics.  相似文献   

19.
The stable allocation problem is a many-to-many generalization of the well-known stable marriage problem, where we seek a bipartite assignment between, say, jobs (of varying sizes) and machines (of varying capacities) that is “stable” based on a set of underlying preference lists submitted by the jobs and machines. Building on the initial work of Dean et al. (The unsplittable stable marriage problem, 2006), we study a natural “unsplittable” variant of this problem, where each assigned job must be fully assigned to a single machine. Such unsplittable bipartite assignment problems generally tend to be NP-hard, including previously-proposed variants of the unsplittable stable allocation problem (McDermid and Manlove in J Comb Optim 19(3): 279–303, 2010). Our main result is to show that under an alternative model of stability, the unsplittable stable allocation problem becomes solvable in polynomial time; although this model is less likely to admit feasible solutions than the model proposed in McDermid and Manlove (J Comb Optim 19(3): 279–303, McDermid and Manlove 2010), we show that in the event there is no feasible solution, our approach computes a solution of minimal total congestion (overfilling of all machines collectively beyond their capacities). We also describe a technique for rounding the solution of a stable allocation problem to produce “relaxed” unsplit solutions that are only mildly infeasible, where each machine is overcongested by at most a single job.  相似文献   

20.
The blocking job shop with rail-bound transportation (BJS-RT) considered here is a version of the job shop scheduling problem characterized by the absence of buffers and the use of a rail-bound transportation system. The jobs are processed on machines and are transported from one machine to the next by mobile devices (called robots) that move on a single rail. The robots cannot pass each other, must maintain a minimum distance from each other, but can also “move out of the way”. The objective of the BJS-RT is to determine for each machining operation its starting time and for each transport operation its assigned robot and starting time, as well as the trajectory of each robot, in order to minimize the makespan. Building on previous work of the authors on the flexible blocking job shop and an analysis of the feasible trajectory problem, a formulation of the BJS-RT in a disjunctive graph is derived. Based on the framework of job insertion in this graph, a local search heuristic generating consistently feasible neighbor solutions is proposed. Computational results are presented, supporting the value of the approach.  相似文献   

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