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901.
Compared to Internet and mobile communications, computer and video games are little used for psychotherapy, (psychosocial) counseling or coaching. This also applies to Serious Games, i.?e. interactive computer games that train cognitive or behavioral skills in a digital learning environment. Avatar-based coaching can be relevant for the coaching practice which includes design features and functional principles of Serious Games and whose example can be used to derive usage potential and risks for both coachs and clients. 相似文献
902.
903.
Emily Slate 《Organisationsberatung, Supervision, Coaching》2018,25(2):221-228
Globalization and contemporary technology have made international virtual teamwork a routine aspect of daily business. The requirements are very complex; the results often disappointing. We have identified nine critical success factors that are crucial to successful international cooperation. Our Internet survey tool, the Team Power Profiler, analyzes both the strengths and weaknesses of international virtual teams, and in doing so offers a framework for effective coaching. 相似文献
904.
Ernst-Dieter Lantermann 《Organisationsberatung, Supervision, Coaching》2018,25(2):239-248
International studies show that the globalization and liberalization of modern societies often are experienced as a profound self-confusion. As an answer to these fundamental attacks on their self-esteem, many people develop extreme belief systems, which help them to regain self-confidence and self-assurance. Based on two examples of radicalization – xenophobia and veganism- some underlying psychological processes are discussed. As some consequences of radicalization for societies can be expected, e.?g. a strong hostile social polarization, a growing incompetence to adjust to a world of permanent change, or the total refusal to engage in dialogue. However, some hope offers the civil society in their resolute concountering radicalism to defend the virtues of democracy. 相似文献
905.
失败是多数创业活动的必然结果,创业者对创业失败的行为反应是创业研究的一个重要议题。意义建构是一个嵌入式的社会化过程,文化是影响创业者意义建构创业失败的重要因素,中国创业者对创业失败的行为反应可能有别于西方创业者。然而,已有关于创业失败的研究主要来自欧美国家,对中国创业者在创业失败之后的行为研究很少。此外,中国的相关研究主要是概念性研究,缺少质化或量化的证据。因此,有必要探索中国情景下创业者在创业失败后的行为反应的独特规律。
基于文化比较视角,使用中国创业失败的典型事例,采用扎根理论设计,以中国创业者对创业失败的归因、学习和后续决策为切入点进行探索性研究,并与欧美研究的结果进行比较。通过霍夫斯泰德文化维度理论对中西方创业者在创业失败之后的行为差异进行分析并提供解释,提出中国式创业失败在归因、学习和后续决策方面的7个命题。
研究结果表明,与欧美创业者相比,中国创业者在创业失败后的总体归因倾向、内部归因倾向、外部归因倾向、学习内容、学习导向和后续创业意向等方面存在独特规律;文化是创业者在创业失败之后行为反应的重要影响因素,不同文化维度的具体取向会对创业者在创业失败后的行为反应产生不同的影响。
研究结果增强了对中国创业者如何对创业失败归因、如何从创业失败中学习以及在创业失败之后倾向选择坚持还是放弃这3个问题的认识,为中国本土化的创业失败研究提供了经验证据;强调了文化在创业失败研究中的重要作用;深化和拓展了创业失败归因、学习和后续决策的相关理论,为未来进一步的理论研究提供了思路。研究结论为创业者管理失败、推动创业教育改革、营造更有利于连环创业的制度环境提供了有针对性的建议。 相似文献
906.
Wolfgang Hora Johanna Gast Norbert Kailer Andrea Rey-Marti Alicia Mas-Tur 《Review of Managerial Science》2018,12(2):411-439
Coopetition (collaboration between competitors) among young firms (i.e. start-ups) and larger, more established firms (i.e. corporates) may be beneficial for both partners as each party typically has something to offer that is missing in the other. Start-ups often develop innovative ideas, are flexible and agile, willing to take risks, and aspire to achieve high growth, but they tend to lack the required resources, capabilities, and knowledge due to their newness and smallness. Corporates have resources, routines, and experience that enable them to work efficiently but lack a certain innovation capability. Research has suggested that coopetition represents an opportunity for start-ups facing restrictions in resources, while corporates benefit from start-ups’ innovative ideas. However, it is yet unknown whether start-ups and corporates engage in coopetition with each other and, if so, how and why they do this. This study seeks to fill this void by exploring the motives of coopeting start-ups and corporates, how they manage their coopetitive relationship, and what implications occur including potential benefits and risks. We present a multiple case study based on qualitative data collected through 70 interviews with Austrian-based start-ups and corporates representing 35 coopetitive partnerships. Discussing the findings based on our data, we propose relationships concerning coopetition and its role to enlarge resource- and technology-bases as well as its role in the development of dynamic capabilities. 相似文献
907.
Vladimir Vanyushyn Maria Bengtsson Malin H. Näsholm Håkan Boter 《Review of Managerial Science》2018,12(2):535-557
International coopetition has rarely been studied in relation to innovation. Further exploration of effects of international coopetition, i.e. the pursuit of simultaneous cooperation and competition, on a firm’s innovation performance is especially important as such a relationship is challenging with a high propensity to fail. This observation formed the point of departure for this study, which aims to increase the understanding of the effects of international coopetition on firm innovativeness and how these effects are conditioned on the magnitude of the organizational adjustments a firm introduces. We use an unbalanced panel of 9839 firms that participated in four waves of the Swedish Community Innovation Survey between 2008 and 2014 as our empirical base. We illustrate that firms that cooperate with competitors internationally are more likely to exhibit higher propensity to introduce radical innovations, yet this effect is conditioned upon the magnitude of organizational adjustments. Overall, our study contributes to the understanding of the implications of international coopetition and what a firm needs to benefit from it. 相似文献
908.
Collaboration with rivals is viewed as a way to achieve superior performance of firms in terms of innovation output. Yet empirical results show that coopetition may either foster, hamper or be neutral to innovation. The motivation of our study resides in firms’ heterogeneity in terms of their innovative capacity, that is innovativeness, in order to better understand the complex relationship between coopetition and innovation. We explore the interdependency between organizational innovativeness and coopetition. Our study has been conducted in the Polish video game industry. The data has been collected through a survey administered to all 506 identified Polish video game developers, with an effective sample of 84 coopetitors. We run correlation and regression analyses in a multidimensional approach to organizational innovativeness and coopetition. Our findings show that coopetition is a popular strategy for video game developers, and is adopted by 68% of firms. Organizational innovativeness and its particular dimensions are positively and significantly related to both direct and indirect coopetition. Based on factor analysis we find its three components to be reliable: openness and encouragement to innovate; strategic innovative focus; and extrinsic monetary motivation. While extrinsic monetary motivation does not play a role in coopetition of video game developers, openness and encouragement to innovate stimulates especially indirect coopetition, while strategic innovative focus affects especially direct coopetition. 相似文献
909.
在线投资组合选择(online portfolio selection)问题是当前量化投资领域一个重要的研究问题.近些年来,可投资标的的爆炸式增长急需能够有效计算的投资组合选择策略,而现有高绩效算法大多具有指数级或多项式级的时间复杂度,不利于在实际中应用.由此,本文提出了一种基于次梯度投影的泛投资组合选择策略SGP.将次梯度投影的思想应用到资产组合构建的过程中,得到策略的再平衡规则.理论上,本文分析了次梯度投影算法的竞争性能,证明了该策略是一个泛投资组合选择策略;并发现该算法具有线性时间复杂度.实证上,验证了SGP策略在美国与中国市场的表现.结果表明,SGP策略能够实现和最新的泛投资组合选择策略相当的收益率,而算法运行时间短于现有策略.参数敏感性分析表明SGP策略对参数选择不敏感;交易成本敏感性分析表明SGP策略能够承受合理的交易成本. 相似文献
910.
Ricarda B. Bouncken Sven M. Laudien Viktor Fredrich Lars Görmar 《Review of Managerial Science》2018,12(2):385-410
Coopetition has the potential to improve entrepreneurship and innovation. It will be prevalent in coworking-spaces building a growing field for individual and corporate entrepreneurship. The individuals’ physical closeness in the professional and social space of the coworking-space eases multifaceted transfers of explicit and implicit knowledge, stimulating creation, transfer, overhaul, and implementation of entrepreneurial ideas. While entrepreneurs in these coworking-spaces collaborate on sharing knowledge and resources and on finding creative ideas from which can breed new venture concepts, they simultaneously compete on the appropriation of values. Thus, entrepreneurs in coworking-spaces face coopetitive tensions of creating and appropriating the values. Based on interview data and secondary sources, this paper explains four different prototype institutions of coworking-spaces: the corporate coworking-space, the open corporate coworking-space, the consultancy coworking-space, and the independent coworking-space. Study explains different tensions of value creation and appropriation that occur within the coopetition in the different forms of coworking-spaces. 相似文献