首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   16679篇
  免费   202篇
管理学   2339篇
民族学   122篇
人才学   1篇
人口学   2969篇
丛书文集   26篇
教育普及   1篇
理论方法论   1079篇
综合类   354篇
社会学   7494篇
统计学   2496篇
  2023年   44篇
  2021年   62篇
  2020年   118篇
  2019年   152篇
  2018年   1796篇
  2017年   1889篇
  2016年   1244篇
  2015年   140篇
  2014年   195篇
  2013年   1017篇
  2012年   530篇
  2011年   1330篇
  2010年   1205篇
  2009年   926篇
  2008年   996篇
  2007年   1171篇
  2006年   192篇
  2005年   376篇
  2004年   411篇
  2003年   326篇
  2002年   210篇
  2001年   168篇
  2000年   153篇
  1999年   158篇
  1998年   117篇
  1997年   103篇
  1996年   142篇
  1995年   81篇
  1994年   69篇
  1993年   100篇
  1992年   101篇
  1991年   113篇
  1990年   90篇
  1989年   84篇
  1988年   84篇
  1987年   78篇
  1986年   79篇
  1985年   87篇
  1984年   77篇
  1983年   84篇
  1982年   53篇
  1981年   45篇
  1980年   43篇
  1979年   54篇
  1978年   43篇
  1977年   35篇
  1976年   37篇
  1975年   36篇
  1974年   43篇
  1973年   30篇
排序方式: 共有10000条查询结果,搜索用时 46 毫秒
861.
Compared to other minority groups, Japanese migrants in Germany are regarded as privileged and homogeneous. The author argues against the stereotype of homogeneity and closely analyses this particular migrant group and its situational, heterogeneous necessities and objectives which motivate the use of diverse coaching methods. In addition, the author discusses traditional hierarchical values in the home culture which tends to project a role model in a coach. The mixture of Japanese migrants’ heterogeneous needs in coaching and their hierarchically homogeneous values cannot be adequately addressed by the application of conventional coaching methods in Germany.  相似文献   
862.
Psychotherapy requires a high qualification which is gained mainly in practical training. Own treatments of mentally ill patients during training requires close-meshed supervision. This also has to meet the highest standards, which require a systematic training as a training supervisor. This article discusses the various aspects that have to be taken into consideration in behavior therapy. Beyond adherence to therapy manuals, extremely complex interaction processes have to be taken into account that cannot be substantiated by the classical behavior therapy. To this extent, supervision appears as a bridge between science and the art of psychotherapy.  相似文献   
863.
Compared to Internet and mobile communications, computer and video games are little used for psychotherapy, (psychosocial) counseling or coaching. This also applies to Serious Games, i.?e. interactive computer games that train cognitive or behavioral skills in a digital learning environment. Avatar-based coaching can be relevant for the coaching practice which includes design features and functional principles of Serious Games and whose example can be used to derive usage potential and risks for both coachs and clients.  相似文献   
864.
Intercultural coaching takes place in the highly complex reality of a globalized world. The coachee is an individual acting in the situational context of his assignment and his corporate culture. He has been socialized in his own culture, but is communicating and interacting with people who have been socialized in different cultures. In order to identify and solve problems, all three aspects (person, situation, culture) have to be considered. Some aspects may have more influence than others may, but they combine in a closely interwoven system. The authors outline the theoretical background of intercultural coaching and illustrate the process with case studies.  相似文献   
865.
866.
Globalization and contemporary technology have made international virtual teamwork a routine aspect of daily business. The requirements are very complex; the results often disappointing. We have identified nine critical success factors that are crucial to successful international cooperation. Our Internet survey tool, the Team Power Profiler, analyzes both the strengths and weaknesses of international virtual teams, and in doing so offers a framework for effective coaching.  相似文献   
867.
International studies show that the globalization and liberalization of modern societies often are experienced as a profound self-confusion. As an answer to these fundamental attacks on their self-esteem, many people develop extreme belief systems, which help them to regain self-confidence and self-assurance. Based on two examples of radicalization – xenophobia and veganism- some underlying psychological processes are discussed. As some consequences of radicalization for societies can be expected, e.?g. a strong hostile social polarization, a growing incompetence to adjust to a world of permanent change, or the total refusal to engage in dialogue. However, some hope offers the civil society in their resolute concountering radicalism to defend the virtues of democracy.  相似文献   
868.
International coopetition has rarely been studied in relation to innovation. Further exploration of effects of international coopetition, i.e. the pursuit of simultaneous cooperation and competition, on a firm’s innovation performance is especially important as such a relationship is challenging with a high propensity to fail. This observation formed the point of departure for this study, which aims to increase the understanding of the effects of international coopetition on firm innovativeness and how these effects are conditioned on the magnitude of the organizational adjustments a firm introduces. We use an unbalanced panel of 9839 firms that participated in four waves of the Swedish Community Innovation Survey between 2008 and 2014 as our empirical base. We illustrate that firms that cooperate with competitors internationally are more likely to exhibit higher propensity to introduce radical innovations, yet this effect is conditioned upon the magnitude of organizational adjustments. Overall, our study contributes to the understanding of the implications of international coopetition and what a firm needs to benefit from it.  相似文献   
869.
Collaboration with rivals is viewed as a way to achieve superior performance of firms in terms of innovation output. Yet empirical results show that coopetition may either foster, hamper or be neutral to innovation. The motivation of our study resides in firms’ heterogeneity in terms of their innovative capacity, that is innovativeness, in order to better understand the complex relationship between coopetition and innovation. We explore the interdependency between organizational innovativeness and coopetition. Our study has been conducted in the Polish video game industry. The data has been collected through a survey administered to all 506 identified Polish video game developers, with an effective sample of 84 coopetitors. We run correlation and regression analyses in a multidimensional approach to organizational innovativeness and coopetition. Our findings show that coopetition is a popular strategy for video game developers, and is adopted by 68% of firms. Organizational innovativeness and its particular dimensions are positively and significantly related to both direct and indirect coopetition. Based on factor analysis we find its three components to be reliable: openness and encouragement to innovate; strategic innovative focus; and extrinsic monetary motivation. While extrinsic monetary motivation does not play a role in coopetition of video game developers, openness and encouragement to innovate stimulates especially indirect coopetition, while strategic innovative focus affects especially direct coopetition.  相似文献   
870.
Coopetition has the potential to improve entrepreneurship and innovation. It will be prevalent in coworking-spaces building a growing field for individual and corporate entrepreneurship. The individuals’ physical closeness in the professional and social space of the coworking-space eases multifaceted transfers of explicit and implicit knowledge, stimulating creation, transfer, overhaul, and implementation of entrepreneurial ideas. While entrepreneurs in these coworking-spaces collaborate on sharing knowledge and resources and on finding creative ideas from which can breed new venture concepts, they simultaneously compete on the appropriation of values. Thus, entrepreneurs in coworking-spaces face coopetitive tensions of creating and appropriating the values. Based  on  interview data and secondary sources, this paper explains four different prototype institutions of coworking-spaces: the corporate coworking-space, the open corporate coworking-space, the consultancy coworking-space, and the independent coworking-space. Study explains different tensions of value creation and appropriation that occur within the coopetition in the different forms of coworking-spaces.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号