Few studies have examined the influence of environmental factors on children's executive functioning (EF) performance. The present study examined the effects of a punitive vs. non‐punitive school environment on West African children's EF skills. Tasks included a ‘cool’ (relatively non‐affective) and ‘hot’ (relatively affective/motivational) version of three EF tasks: delay of gratification; gift delay; and dimensional change card sort. Children had more difficulties with the hot versions of the tasks than the cool versions, and older children outperformed younger children. After controlling for verbal ability (Peabody picture vocabulary test‐third edition), a consistent pattern of interaction between school and grade level emerged. Overall, kindergarten children in the punitive school performed no differently than their counterparts in the non‐punitive school. However, in grade 1, children in the punitive school performed significantly worse than their counterparts in the non‐punitive school. These results point to the need to consider interactions among discipline style, age, and internalization processes of self‐regulation to better understand environmental influences on EF development. 相似文献
An experiment was conducted to observe the influence of autonomic arousal on subsequent gambling behavior. Thirty-seven male
and 32 female regular Electronic Gaming Machine (EGM) players were recruited through newspaper advertisements. Participants
were randomly assigned to either: (1) a control condition, or (2) an experimental condition that introduced a loud white-noise
event (80 db) at fixed 120 s intervals throughout the 5-min EGM gambling session. Galvanic Skin Response (GSR) measurements
showed that the manipulation was successful in elevating autonomic arousal. The results showed differences in behavioral response
to the manipulation based on prior experience with gambling problems. Persons with many gambling problems had lower average
bet-sizes in the white-noise condition compared to the control, while those with few or no problems had higher average bet-sizes.
The results suggest that arousal may provide different signals to gamblers with few versus many problems. Gamblers with many
problems may interpret their arousal as a sign that they will soon lose money, while gamblers with few or no problems may
associate feelings of arousal exclusively with winning. 相似文献
Research and theory regarding the social facilitation effect generates the expectation that the presence of other gamblers (or co-actors) in a gaming venue is likely to intensify individual gambling behavior and magnify losses. Fifty male and 66 female participants (116 total) played a computer-simulated electronic gaming machine with a fixed winning sequence, followed by an indefinite losing sequence. Measures of the intensity of gambling behavior included the final payout (a direct measure of losses), average bet-size, number of trials played, and the speed of play. Some participants received false feedback from the computer designed to suggest that other gamers in adjacent rooms were playing and sometimes winning at the same game. Persons who received both sight and sound information, including winning bells and instant messages regarding the wins of other (fake) players, placed more bets and lost more money compared to the other conditions with less information. 相似文献
The Four Es is a 40-item scale measuring psychological risk for the development of problem gambling behavior. One-year follow-up interviews
(n = 395) from a previously reported phone survey in Queensland, Australia (n = 2,577) (Rockloff & Dyer, 2006) tested the ability of the Four Es instrument to prospectively identify persons who would later develop gambling problems.
Two groups of participants were selected for the 1-year follow-up interviews, including (1) persons who had gambling problems,
high-risk alcohol abuse problems, and/or substance abuse problems (abuse group); and (2) a random selection of other persons
from the original survey (random group). The results indicated that the “Excess” trait, which measures impulsive behavior,
was predictive of relative increases in gambling problems for both groups over the 1-year period. Additionally, the Four Es
questionnaire showed good psychometric properties in the surveys, with a test-retest reliability of r = .70 and a Cronbach’s alpha reliability of α = .90 and .92 in the original and follow-up interviews, respectively. 相似文献
This article presents an evaluation framework developed to assess the first-level effects of introducing the Standard Days Method (SDM) in Peru Ministry of Health clinics. Four questions are asked: 1) To what extent do providers routinely achieve SDM service delivery standards? 2) Is the time invested in SDM delivery consistent with program norms? 3) How does SDM delivery compare with delivery of established methods? and 4) How does SDM introduction affect delivery of established methods? A study at 62 clinics demonstrated the framework's usefulness. The Standard Days Method introduction had positive overall effects on the quality of care but provider training needed adjustments. 相似文献
In recognition of the value of biodiversity for cities and citizens, a number of international programs have been designed to help municipal governments sustain, protect, and augment the biodiversity and ecosystem services within their jurisdictions. A key component of these programs is public engagement, where citizens assume a more active role in maintaining urban biodiversity and associated ecosystem services. Yet, there are few studies which have as their focus public knowledge of the importance of nature, biodiversity, and ecosystem services in cities. To these ends, this study was conducted to develop a better understanding of how the public understands and interacts with urban biodiversity, particularly in comparison to subject matter experts. Using topics generated from expert interviews and the literature, an interview guide was developed for the general public, structured around the general themes of a definition of urban biodiversity, as well as the perceived benefits, costs, and threats related to urban biodiversity. While there were similarities in the responses of citizens and experts, some differences did emerge in terms of accounting for specific urban ecosystems, acceptable interventions to support and enhance biodiversity, and the character and extent of the cultural services derived from urban nature. Insights from this work can be used to inform education and information efforts for the public, as well as raise awareness among city planners and nature professionals of the array of urban ecosystem services recognized and made use of by the public.
Case managers are among the direct service providers responsible for engaging people with severe mental illnesses. Understanding how they interpret and respond to clinically difficult situations can inform ways to intervene and reduce service disengagement. This qualitative study explored clinically difficult situations when case managers invoked the term ??sabotage??. Interviews were conducted with 21 case managers and analyzed by co-coders focusing on how case managers used the term sabotage to describe service user behavior. Themes that emerged were attributing sabotage to; fear of success, fear of attaining what you desire, avoidance of responsibility and change, and a lack of structured support. Drawing on the concepts of clinical case management and mental health recovery, we consider implications for the training and supervision of case managers and how services are structured. 相似文献