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841.
3D printing (3DP) has been heralded as a revolutionary technology that can alter the way production is organized across time and space – with important redistributive effects on geography and size of production activities. In this article, we examine the impacts that a widespread adoption of 3DP could have on restructuring, upgrading and distributing value added along manufacturing global value chains (GVC) – with brief examples from the aerospace and automotive industries. We highlight two possible scenarios for GVCs – a complementarity scenario of 3DP and traditional manufacturing overlapping, which would reproduce power relations in GVCs and the current distribution of value added in a ‘smiling curve’; and a substitution scenario of 3DP partly or fully superseding traditional manufacturing, which would have more transformational effects in terms of ‘rebundling’ activities, regionalizing or localizing GVCs, and flattening the smiling curve into a ‘smirk’.  相似文献   
842.
What drives infants’ attention in complex visual scenes? Early models of infant attention suggested that the degree to which different visual features were detectable determines their attentional priority. Here, we tested this by asking whether two targets—defined by different features, but each equally salient when evaluated independently—would drive attention equally when pitted head‐to‐head. In Experiment 1, we presented 6‐month‐old infants with an array of Gabor patches in which a target region varied either in color or spatial frequency from the background. Using a forced‐choice preferential‐looking method, we measured how readily infants fixated the target as its featural difference from the background was parametrically increased. Then, in Experiment 2, we used these psychometric preference functions to choose values for color and spatial frequency targets that were equally salient (preferred), and pitted them against each other within the same display. We reasoned that if salience is transitive, then the stimuli should be iso‐salient and infants should therefore show no systematic preference for either stimulus. On the contrary, we found that infants consistently preferred the color‐defined stimulus. This suggests that computing visual salience in more complex scenes needs to include factors above and beyond local salience values.  相似文献   
843.
Temperament by parenting interactions may reflect that individuals with greater risk are more likely to experience negative outcomes in adverse contexts (diathesis‐stress) or that these individuals are more susceptible to contextual influences in a “for better or for worse” pattern (differential susceptibility). Although such interactions have been identified for a variety of child outcomes, prior research has not examined approach characteristics—excitement and approach toward pleasurable activities—in the first year of life. Therefore, this study investigated whether 6‐month maternal reported infant negative affect—a phenotypic marker of risk/susceptibility—interacted with 8‐month observed parenting behaviors (positive parenting, negative parenting) to predict 12‐month infant behavioral approach. Based on a sample of mothers and their infants (= 150), results indicated that negative parenting was inversely associated with subsequent approach for infants with high, but not low, levels of negative affect. Similar results did not occur regarding positive parenting. These findings better fit a diathesis‐stress model rather than a differential susceptibility model. Implications and limitations of these findings are discussed.  相似文献   
844.
Infant negative affectivity predicts child anxiety. Coparenting might influence the development of anxiety by weakening this association in the case of supportive coparenting, or by strengthening this association in the case of undermining coparenting. Parents can display coparenting behaviors simultaneously (both parents being supportive or undermining), or divergently (only one parent being supportive or undermining). In our longitudinal study, we investigated whether coparenting moderated the relation between infant negative affectivity at 4 months and child anxiety symptoms 2 years later. Hundred‐sixteen couples dressed up their firstborn infants in a clothes‐changing task. We coded cooperative, mutual, neutral, and competitive coparenting behaviors. Both parents rated infant negative affectivity and child anxiety symptoms. Infant negative affectivity significantly predicted child anxiety. This association was moderated by parents' divergent cooperative coparenting: It was stronger when mothers were cooperative while fathers were neutral, and weaker when fathers were cooperative while mothers were neutral. When fathers step forward (i.e., being cooperative) and mothers step back (i.e., leaving space), they may protect their at‐risk child from developing anxiety.  相似文献   
845.
Unclaimed prize information (i.e., the number of prizes still available to be won) is information commonly provided to scratch card gamblers. However, unless the number of tickets remaining to be purchased is also provided, this information is uninformative. Despite its lack of utility in assisting gamblers in choosing the most favourable type of scratch card to play, we hypothesized that unclaimed prize information would bias participants’ judgments within a scratch card gambling context. In Experiment 1 (N?=?201), we showed that participants are influenced by this information such that they felt more likely to win, were more excited to play, and preferred to hypothetically purchase more of the scratch card with the greatest number of unclaimed prizes. In Experiment 2 (N?=?201), we attempted to ameliorate this bias by providing participants with the number of tickets remaining to be purchased and equating the payback percentages of all three games. The bias, although attenuated, still persisted in these conditions. Finally, in Experiment 3 (N?=?200), we manipulated the hypothetical scratch cards such that games with the highest number of unclaimed prizes were the least favourable, and vice versa. As in Experiment 2, participants still favoured cards with greater numbers of unclaimed prizes. Possible mechanisms underlying this bias are discussed. In conclusion, across three experiments, we demonstrate that salient unclaimed prize information is capable of exerting a strong effect over judgments related to scratch card games.  相似文献   
846.
847.
ABSTRACT

Policymakers and researchers are concerned with whether joint physical custody (JPC) produces better outcomes for children than sole custody. Although several review articles summarizing up to 61 empirical articles demonstrate very positive answers, many of the research designs used compromise the ability to claim that it is JPC per se—and not selection effects—that causes the effect. We discuss several research design issues, such as propensity score analysis, that can more powerfully probe the question of causality. Some studies have already been conducted employing these strategies and more are recommended and likely to soon be forthcoming. On the basis of this comprehensive review we conclude that JPC probably does cause benefits to children on average, and that social scientists can now provisionally recommend rebuttably presumptive JPC to policymakers.  相似文献   
848.
Harm-minimization strategies reduce the experience of gambling-related harms for individuals and those close to them. Most policies and particularly discussions of tool design and implementation fail to involve end users and consider their concerns and needs. This study aimed to investigate the best way to introduce a harm-minimization tool for electronic gaming machines (EGMs) that will maximize the perceived value and subsequent uptake by the intended audience of gamblers. Focus groups were conducted with 31 Australian regular EGM gamblers experiencing a range of gambling problems. Participants were asked their perspectives of a pre-commitment system (features including accessing activity statements, setting limits, viewing dynamic messages, taking breaks), including concerns, and how to enhance perceived value and usefulness. Positive attitudes about the system were expressed; however, many gamblers saw the tool as relevant only for problem gamblers. Participants indicated that value could be enhanced by making the system flexible and customizable, but still easy to use. Design and implementation strategies such as incorporating flexibility in features, ease of use, appropriate terminology, and educational efforts may address gamblers’ concerns, particularly regarding privacy and potential stigma. This would enhance user perception of harm-minimization tools as relevant and may subsequently enhance effectiveness.  相似文献   
849.
Ongoing political changes, diasporic mobilities and new communication modalities present anthropologists with novel challenges for conducting ethnographic field work. As both configurations of and expectations for varied forms of social identity change, so too has the notion of the native, what Arjun Appadurai once called the technical preserve of anthropologists. Through reflection on contemporary field work experiences in Kazakhstan, the Philippines and South Korea, this set of papers considers how changing political and cultural regimes, diasporic mobilities and social media also tag the native anthropologist, a concept which can be to the advantage of the researcher, but also can create new problems and complexities for research.  相似文献   
850.
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