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231.
This article analyses empirical data including observations, videos and interviews from an ethnographic study of a multilingual, multiethnic school playground in London, UK. The analysis examines social uses of media references in playground games, drawing on literature in the field of consumer culture. The main argument is that children's consumer culture is constituted on the playground within media‐referenced play through a combination of creating distinctions and building affiliations. The article addresses a gap in the literature in the fields of sociology and anthropology of consumer culture which largely construct children's consumer culture as exceptional to or derived from adult consumer culture.  相似文献   
232.
This article examines online gaming practices of 7‐ to 11‐year‐olds in home settings in the United States. Based on observations and interviews with children and parents, the analysis considers the specificity of preteen experiences within domestic settings. Employing a socio‐cultural approach, the article analyses ways online gaming is strongly shaped by specific social and developmental factors that relate specifically to preteens. Children's online gaming is analysed as a form of independent entertainment time that reflects limitations experienced by preteens in this study as well as developmental characteristics of this age range. Further, the analysis indicates that gaming practices of preteens are embedded in wider transmedia play practices.  相似文献   
233.
In Goffman's classic paper (1979), bilingual code-switching was seen as a prototypical device for accomplishing shifts in footing. Yet his work has not informed research on code-switching to any great extent. The present study of primary school children's play interaction in an English-Swedish school setting combines a sequential approach to code-switching with an analysis of footing (cf. Auer 1984), extending prior work in showing that code-switches often involve subtle shifts of footing, both in terms of production formats and participation frameworks. Code-switches were employed as important rhetorical and dramaturgic play devices, e.g. when contextualizing changes of addressee and shifts of frame (e.g. serious, nonserious). In contrast to earlier, often speaker-centered work, reception is discussed in-depth in the present analyses, and it is shown that footings are truly interactional achievements.  相似文献   
234.
Book Reviews     
Books reviewed:
James Paul Gee, An Introduction to Discourse Analysis
Alastair Pennycook, English and the Discourses of Colonialism
Allan Bell and Peter Garrett (eds.), Approaches to Media Discourse
Isabella Paoletti, Being an Older Woman: A Study in the Social Production of Identity
Karl Erik Rosengren, Communication: An Introduction  相似文献   
235.
This article explores how organisational play becomes a managerial tool to increase and benefit from undecidability. The article draws on Niklas Luhmann's concept of decision and on Gregory Bateson's theory of play to create a conceptual framework for analysing the relation between decision and undecidability. With an empirical point of departure in Danish public school policy and two concrete examples of games utilised in school development, the article analyses how play is a way for organisations to simultaneously decide and also avoid making a decision, thus keeping flexibility and possibilities intact. In its final sections, the article discusses what happens to conditions of decision-making when organisations do not just see undecidability as a given condition, but as a limited resource indispensable for change and renewal. The article advances discussions of organisational play by exploring the consequences play has for the very conditions of organising and for key concepts in organisation theory.  相似文献   
236.
正Population Data and Its Function In the rapid social and economic development,the government is attaching great importance and concern to data-a kind of basic,major,objective and authoritative information-in decision-making and management process of daily services.Data is playing an increasingly important role.  相似文献   
237.
简练:简约与丰厚的结晶──论鲁迅小说的语言风格   总被引:1,自引:0,他引:1  
简练是鲁迅小说最显著的语言风格。它言简意丰,显示出作者非凡的语言才能和表现技巧,显示出作品语体涩而有味、深而有力、奇诡峭拔的个性魅力.鲁迅小说语言的简炼,来自于表现力和创造力的语言修辞,来自于独具特色的语言结构,来自于巧用词句的个性发挥,来自于普通词语的艺术处理.  相似文献   
238.
The construction of shared meanings strategies (e.g., introductions, extensions) and use of internal state language (e.g., references to mental states) during play were examined across two relationship contexts (siblings and friends) in 65 focal kindergarten‐aged children (M age = 56.4 months; SD = 5.71 months). Strategies to construct shared meanings were associated with play session; specifically focal children employed introductions more often with their siblings whereas positive/neutral responses and prosocial strategies were used more frequently with their friends. Findings regarding birth order position indicated that older focal children were more likely to engage in non‐maintenance (e.g., negative) behaviors and explanations with their siblings whereas younger focal children employed extensions of play ideas more often with their siblings than friends. Associations between shared meaning strategies and internal state language were positively correlated across both relationship contexts, with more significant associations found in the sibling play session. Findings highlight the high level of sophisticated play interaction among children during play; these interactions were rich and varied and are discussed in light of recent research and theory.  相似文献   
239.
This article discusses the potential of autobiography for understanding histories of childhood, the effects of late-colonial social policy and the experience of change in India in the decades immediately preceding independence in 1947. This was an era characterized by both increased state intervention in the lives of poor Indian children and the growing influence of universalizing notions about modern childhood. Based on a detailed study of 55 autobiographies produced by those born between 1910 and 1940, the article analyses the ways in which childhood was imagined, defined and discussed by South Indians through memories that coalesce around the themes of innocence, play, education, work, family and social identity. It demonstrates that these narrations of memory also convey aspirations for contemporary Indian children through comparative reference to the binary of ‘today’ and ‘those days’. The article reveals the complexity of ideas and experiences at a local level which, despite the commonality of age, were refracted through the distinctions of gender, religion, race and class.  相似文献   
240.
Parents who play with their children are more likely to have a strong parent-child attachment. Including play in parenting and family groups can help build parent-child relationships. However, little is written about how to include play in existing protocols for parenting and family groups. This article explores how a multi-family group used playful activities to build client engagement, scaffold parent skills in using play, and increase parents’ willingness to play with their children at home. It concludes by providing a list of play activities which can be easily integrated into parenting and family groups.  相似文献   
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