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111.
在现代网络环境下,传统的文献检索范围已迅速拓展到现代信息查询领域,作为大学信息教育的课程——《文献检索与利用》,其知识体系面临淘汰陈旧知识、更新内容、体系结构优化重组的课题。本文针对这一目标,对现代信息查询领域知识体系作了初步的探讨。  相似文献   
112.
Legalized gambling in Canada is governed by Provincial legislation. In Ontario, the Ontario Lottery and Gaming Corporation is responsible for all aspects of gambling in the Province. There have been a number of recent lawsuits against this Crown agency of the Government of Ontario by gamblers, most of which have been settled or otherwise resolved. A recent class-action lawsuit on behalf of thousands of Ontario gamblers against this agency raises a number of interesting questions regarding the issue of responsibility and liability. The questions surround the issue of self-exclusionary practices of gamblers who deem themselves in need of external intervention in order interesting questions regarding the issue of responsibility and liability. The questions surround the issue to abstain from further gambling. A contract is voluntarily signed by the self-excluding gamblers whereby their further attendance at gaming venues is prevented and could be punishable by law. Where the gaming venues have failed to enforce the terms of this contract, gamblers have continued to gamble at these establishments. The class-action lawsuit stems from the grievances of these self-excluded gamblers who were not turned away. Relevant psychological theories and recent findings pertaining to gambling are reviewed and questions relevant to these grievances are discussed in favor of government responsibility and liability toward gamblers.  相似文献   
113.
Social media has become an established tool to engage and maintain customer loyalty. However, its successful use involves a balance between promotion, public relations and corporate social responsibility. Nineteen individuals working in the Australian gambling industry were interviewed. The aim was to explore how gambling operators are using social media to engage with users and promote products, their considerations underpinning these actions, and the extent to which responsible gambling practices are included. All operators were active on social media and used these platforms to attempt to increase customer engagement and strengthen existing relationships. Gambling-related content was usually balanced against non-gambling content, or operators focused exclusively on non-gambling content. Sales goals or raising revenue were not direct aims of social media use. Operators sought to use social media as an indirect way to maintain their customer base and attract new customers via favourable ratings and information transfer. Few operators provided specific responsible gambling messages, despite being mindful of the dangers of targeting vulnerable populations, specifically young people and problem gamblers. This study is unique as it provides an in-depth first-hand account of how gambling operators are using social media.  相似文献   
114.
网上银行顾客感知服务质量影响因素研究   总被引:1,自引:0,他引:1  
通过文献研究和深度访谈,提炼出可能影响网上银行顾客感知服务质量的19个因素,通过探索性因子分析,将这19个因素归纳为经济性、易用性、履行性、安全性和响应性。通过相关分析和多元回归分析发现,有4类因素与网上银行顾客感知服务质量呈显著正相关,依次是经济性、易用性、履行性和安全性。通过对我国主要网上银行服务质量测评发现,当前我国网上银行服务质量不高,且各家网上银行服务质量存在明显差异。  相似文献   
115.
Improved methodology was used to re-examine the weak correspondence between problem and pathological gamblers identified in population surveys and subsequent classification of these individuals in clinical interviews. The SOGS-R, the CPGI, the NODS and the Problem and Pathological Gambling Measure (PPGM), as well as questions about gambling participation and expenditures, were administered to a total of 7272 adults. Two clinicians then assessed each person's status, based on comprehensive written profiles derived from these questionnaire responses. Instrument classification was then compared to clinical classification. All four instruments correctly classified most non-problem gamblers (i.e. had good to excellent sensitivity, specificity and negative predictive power). However, the PPGM was the only instrument with good classification of problem gamblers (i.e. excellent sensitivity and positive predictive power). The CPGI and SOGS-R had weak positive predictive power and the NODS had only adequate sensitivity and positive predictive power. Improvement in the classification accuracy of the CPGI occurred when a 5+ cut-off was used and when a 4+ cut-off was used with the SOGS. In general, the classification accuracy of the NODS, SOGS and CPGI is better than prior research suggested but overall accuracy is still modest. With adjusted cut-offs, all three instruments are reasonably congruent with clinical ratings.  相似文献   
116.
受众是思想政治教育网络传播的重要构成要素,研究受众接受动机成为提高思想政治教育网络传播效果的关键。思想政治教育的受众具有求知、交流、宣泄、求实和自我实现的动机,尊重受众的知情权,增强互动设置,提供适当的宣泄平台,加强网站的服务性功能,提高可供受众创造力发挥的平台是基本的对策。  相似文献   
117.
在当代资本主义社会的众多文化潮流中,最具代表性的是大众文化、网络文化和后现代文化三大思潮.大众文化是同传统的精英文化相区别的,其娱乐、消闲、商业性的功能大大强化,而认识教育和审美的功能相对弱化.网络文化是随着网络化时代而出现的新型的文化活动方式,它使文化的载体和传播方式发生根本性的变化.后现代文化是后工业社会文化,具有反抗性、多元性和相对性的显著特征,反对统一性、普遍性、本质性的现代社会的文化霸权.  相似文献   
118.
基于Web的远程网络课件的设计与开发   总被引:3,自引:0,他引:3  
本文从分析网络课件的基本特性及基本的设计开发过程入手,以<现代交换原理>网络课件为案例,详细讨论了网络课件设计与开发过程中的关键问题,为网络课件的开发提供参考.  相似文献   
119.
Considerable interest in the area of youth gambling has prompted an increase in empirical investigations examining the correlates associated with youth experiencing severe gambling problems. Based upon the current state of knowledge and our clinical experience, the development of the treatment program for youth with serious gambling problems employed at the McGill University Youth Gambling Research and Treatment Clinic is described. The major tenets, underlying philosophy, and therapeutic processes are presented. A case study is included to illustrate the therapeutic approach. The authors present the need for greater funding for more basic and applied research and the necessity for further scientifically validated treatment and prevention programs.  相似文献   
120.
This paper presents a revised version of DSM-IV-J criteria for youth, the DSM-IV-MR-J, together with psychometric data stemming from its use in a major prevalence study of adolescent gambling and problem gambling. The case is made for further development and testing of current and emerging instruments to screen for problem gambling in youth, with the aim of establishing one internationally accepted gold standard measure.  相似文献   
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