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Events related to bullying are so complex that they require a much broader examination than is usually available from a single disciplinary point of view. The purpose of the present paper is to offer new ways of examining this complex phenomenon. We will argue that transdisciplinarity (henceforth TD) could bring a more comprehensive analysis and a deeper understanding to the current state of bullying research. As a way of emphasizing the benefits of a more pluralistic and integrative approach, we will use TD based examples to describe the general context and process we used to develop a new definition of bullying, one that provides a sharper distinction between bullying and general aggression, thus offering the possibility of more targeted intervention strategies. The present paper is divided into three sections, namely, a selected review of the TD literature, an application of TD inspired ideas and tools that examine bullying from a number of interrelated perspectives, and an outline of a conceptual ‘Disciplinary Continuum’, as an example of how TD can be used to examine complex phenomena. Moreover, we will highlight TD’s expanding role in the funding process, as it is increasingly required by granting agencies and governmental ministries as a criterion for universities’ funding. We conclude by outlining ideas for further inquiries. 相似文献
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Unique dream patterns are related to psychopathological distress in adults. In adolescence, this was investigated almost exclusively regarding nightmares. This longitudinal study examines developmental trajectories of various adolescent‐reported dream patterns, and their associations with parent‐reported psychopathology (internalization and externalization problems) in early adolescence. Ninety‐four 10‐ to 11‐year‐old normally developing children completed a week of sleep, dreaming, and pubertal development assessments. Parents reported behavior problems. Assessments were repeated after 1 and 2 years. Reports of unusual dreams decreased over time, and dream recall decreased among girls. Internalizing symptoms longitudinally predicted an increase in dream recall and unusual dreams. Moreover, unusual dreams longitudinally predicted increased behavior problems (internalization and externalization). Assessing dream patterns during early adolescence may help early detection of covert psychopathological distress. 相似文献
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The aim of this study is to contribute to the understanding the interaction between the emotionally destructive intensity of the trauma and forces that foster growth in therapists who treat sexually abused children. Data were collected through in-depth semistructured interviews with 14 experienced social workers. Content analysis reveals two emotional poles. At one pole, the dominant experiences are anxiety, turmoil, and intrusion that disrupted the order in the interviewee’s secure world. At the opposing pole, the dominant experiences are positive, such as hope and faith. These formed the basis of empowering meaning construction that engendered a sense of control, enabling the therapists to trust the value of intervention with sexually abused children. The discussion uses a dialectical perspective to examine how interaction between these two poles enhances our understanding of the emotional and existential threats inherent in working with children who have experienced sexual abuse and on the potential for positive change. 相似文献
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Orit Nuttman-Shwartz Udi Lebel Shirley Avrami Nirit Volk 《European Journal of Social Work》2010,13(3):375-392
In recent years, there has been an increase in suicide rates throughout the Western world. However, psycho-social responses to the problem are limited, as is public awareness of suicide and its consequences. This article presents findings from a survey on public attitudes toward suicide in Israel. The survey was conducted among a representative sample, and examined the extent to which the problem is a public priority for developing interventions aimed at preventing and reducing the rates of suicide. The findings revealed that despite the prevalence of suicide in Israel, and even though many of the participants had been personally acquainted with the families of suicide victims, suicide still ranks low on the hierarchy of bereavement. The Israeli public is ignorant about suicide, and does not consider it a problem that calls for government intervention and accountability. The study highlights the need for social workers to play an active role as social agents in an attempt to change the social ‘bereavement pyramid’ perception and effect on government policy toward suicide. 相似文献
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The Meaningful Roles Intervention: An Evolutionary Approach to Reducing Bullying and Increasing Prosocial Behavior
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Bruce J. Ellis Anthony A. Volk Jose‐Michael Gonzalez Dennis D. Embry 《Journal of research on adolescence》2016,26(4):622-637
Bullying is a problem that affects adolescents worldwide. Efforts to prevent bullying have been moderately successful at best, or iatrogenic at worst. We offer an explanation for this limited success by employing an evolutionary‐psychological perspective to analyze antibullying interventions. We argue that bullying is a goal‐directed behavior that is sensitive to benefits as well as costs, and that interventions must address these benefits. This perspective led us to develop a novel antibullying intervention, Meaningful Roles, which offers bullies prosocial alternatives—meaningful roles and responsibilities implemented through a school jobs program and reinforced through peer‐to‐peer praise notes—that effectively meet the same status goals as bullying behavior. We describe this new intervention and how its theoretical evolutionary roots may be applicable to other intervention programs. 相似文献
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Joshua Travis Brown Fred Volk Gabrielle L. Gearhart 《Journal of American college health : J of ACH》2018,66(1):23-31
Objective: This study seeks to evaluate the psychometric properties of the Ottawa Self-Injury Inventory-Functions (OSI-F) for assessing nonsuicidal self-injury (NSSI), a condition for further study in the DSM-5. Participants: Participants included 345 students who indicated a history of self-injury in a university counseling center over six semesters from August 2009 to May 2012. Method: Participants completed the OSI-F as a measure on the psychological intake for the university counseling center. Results: Factor analysis, Cronbach's alpha coefficients, independent sample t tests, and correlations were examined and demonstrated adequate reliability and validity. Conclusions: A three-factor solution emerged from the restructured OSI-F relating to Affect Regulation, Exhilaration, and Release. Affect regulation dimensions were predictive of continuing to self-injure and related to depression, anxiety, and overall mental health. Additionally, women were more likely to attribute self-injuring to affect regulation. 相似文献
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Sasha A. Barab Tyler Dodge Adam Ingram-Goble Patrick Pettyjohn Kylie Peppler Charlene Volk 《思想、文化和活动》2013,20(3):235-264
Although every era is met with the introduction of powerful technologies for entertainment and learning, videogames represent a new contribution binding the two and bearing the potential to create sustained engagement in a curricular drama where the player's knowledgeable actions shape an unfolding fiction within a designed world. Although traditionally, stories involve an author, a performer, and an audience, much of the power of videogames as media for advancing narrative springs from their affordance for the player to occupy more than one role—and sometimes all three—simultaneously. In the narratively rich videogames that we design, players have the opportunity to perform actions, experience consequences, and reflect on the underlying social values that these situations were designed to engage, affording a type of narrative transactivity. Elsewhere we have discussed designing these media as contexts for engaging academic content; here we illuminate the power of videogames to engage children in ideological struggles as they are experienced in game-based adaptations of classic literature. Toward this end, we present our theoretical argument for the power of games as a contemporary story medium, grounding this discussion in the context of two game design projects and their implementations. Implications are discussed in terms of the potential of immersive, interactive media—videogame technology, in short—for achieving wide-ranging educational ends. 相似文献
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Constance M. Wiemann Carolyn A. Agurcia Vaughn I. Rickert Abbey B. Berenson Robert J. Volk 《Child and Adolescent Social Work Journal》2006,23(5-6):617-634
Race/ethnic differences in the prevalence of and characteristics associated with low support provided by fathers of babies born to pregnant adolescents were examined among 719 adolescent mothers who were interviewed postpartum. Low support was reported by 41.9% of African-American, 26.2% of Mexican-American, and 19.4% of Caucasian adolescent mothers. Across race/ethnic subgroups, fathers who provided limited support were characterized by chronic substance use, gang or police involvement, or partner-directed violence. Policies advocating universal father involvement without concomitant programs designed to address their many needs may ultimately be detrimental to the welfare of mother and child. 相似文献
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