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What is Real in the Age of Virtual Reality?“Retraining” Frame Analysis for a Technological World
Authors:Mary Chayko
Abstract:How do social actors determine what is really happening and what is not? This distinction, analyzed in such depth by Erving Goffman in Frame Analysis, now requires further analysis as technologies such as virtual reality become ever more affordable and available, transforming many aspects of everyday life and, inevitably, the definition of the “real” experience itself. This article considers the ways that experience is generated and organized in modern social life, arguing that a “refraining” of frame analysis and a “reconceptualization” of reality itself is necessary to help us understand the ways in which social worlds involving highly sophisticated technologies are created and endowed with meaning by actors, as well as the subtle, long-term effects of such technologies.
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