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基于商誉角度的虚拟物品真钱交易
引用本文:李乐.基于商誉角度的虚拟物品真钱交易[J].重庆邮电大学学报(社会科学版),2010,22(5):59-61.
作者姓名:李乐
作者单位:武夷学院,经济与数学系,福建,武夷山,354300
摘    要:虚拟物品的真钱交易是指游戏中物品的交易转移到了游戏世界外部,玩家之间用真实世界的货币交换虚拟物品.虚拟物品的商誉来源于物品在游戏世界中的稀缺性及其给玩家带来的效用.因此,商誉是玩家对这些无形资产货币价值认可的结果.在商誉转移中,交易的对象是娱乐价值,货币补偿的实质是对商誉的转移.

关 键 词:虚拟物品  真钱交易  商誉  商誉转移
收稿时间:2010/4/18 0:00:00

Analysis of Real Money Trade for Virtual Items Based on the Goodwill
LI Le.Analysis of Real Money Trade for Virtual Items Based on the Goodwill[J].Journal of Chongqing University of Posts and Telecommunications:Social Science Edition,2010,22(5):59-61.
Authors:LI Le
Institution:Department of Economics and Mathematics, Wuyi University, Wuyishan 354300, China
Abstract:Real money trade for virtual items is made in game items with the real-world money outside the game world. The formation of goodwill in MMORPGs items is triggered by the rarity and utilities of certain items. Therefore goodwill is the result of a monetary valuation of these invisible assets to which the players consent. In the goodwill transfer, objects traded are play values, and the nature of monetary award is goodwill payment.
Keywords:virtual items  RMT  goodwill  goodwill transfer
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