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Creativity and technological learning: the roles of organization architecture and crisis in large-scale projects
Institution:1. Department of Cardiology, Herlev Hospital, Copenhagen University Hospital and The Copenhagen Trial Unit, Center for Clinical Intervention Research, Rigshospitalet, Copenhagen University Hospital, Copenhagen, Denmark;2. The Copenhagen Trial Unit, Center for Clinical Intervention Research, Rigshospitalet, Copenhagen University Hospital, and Department of Biostatistics, University of Copenhagen, Copenhagen, Denmark;3. The Copenhagen Trial Unit, Center for Clinical Intervention Research, Rigshospitalet, Copenhagen University Hospital, Copenhagen, Denmark;4. Department of Cardiology, Gentofte Hospital, Copenhagen University Hospital, Copenhagen, Denmark;5. Department of Cardiology, Amager Hospital, Copenhagen University Hospital, Copenhagen, Denmark;6. Department of Cardiology, Hvidovre Hospital, Copenhagen University Hospital, Copenhagen, Denmark;7. Department of Cardiology, Bispebjerg Hospital, Copenhagen University Hospital, Copenhagen, Denmark;8. Department of Medicine B, The Heart Center, Rigshospitalet, Copenhagen University Hospital and Faculty of Health Sciences, Copenhagen, Denmark;9. Department of Cardiology, Frederiksberg Hospital, Copenhagen University Hospital, Copenhagen, Denmark;10. Department of Clinical Microbiology, Odense University Hospital, Odense, Denmark;1. Department of Medicine, The Royal Marsden NHS Foundation Trust, London and Surrey;2. Division of Molecular Pathology, The Institute of Cancer Research, London and Sutton;3. Division of Cancer Therapeutics, The Institute of Cancer Research, London and Sutton, UK;4. Department of Medical Oncology, Vall d''Hebron University Hospital, Universitat Autònoma de Barcelona, Barcelona, Spain;5. Department of Immunology, Genetics and Pathology, University of Uppsala, Uppsala, Sweden;6. Department of Hematology and Medical Oncology, Biomedical Research Institute INCLIVA, University of Valencia, Valencia, Spain
Abstract:Creativity increasingly takes place in organizational settings best described as large-scale, long-time duration projects. Such projects, directed at the development of complex products such as aircraft, autos and computers, are characterized by high levels of complexity including ambiguity as to the ultimate outcome and design of the product. In developing these types of products, firms design organizational structures that are composed of many multi-functional teams, each responsible for the design of some sub-system of the overall project. Through a process of inductive theory building based on a case analysis of one such organization, we propose that creativity is affected by multiple levels of interdependence. We find that even the best attempts at developing an organizational architecture to handle such complexity are never complete and that periodically crises arise during the design process. These crises are significant events where creativity occurs and new technical knowledge is generated, allowing the organization to realize its project objectives. Although the case analysis centers on the relation of context to creativity, we argue that creativity leads to technological learning, which we define as a form of organizational learning.
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