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伽达默尔美学中的“游戏”概念
引用本文:俞喆. 伽达默尔美学中的“游戏”概念[J]. 兰州学刊, 2007, 0(8): 18-19,17
作者姓名:俞喆
作者单位:华东师范大学,对外汉语系,上海,200062
摘    要:许多学者将艺术与"游戏"相联系,以此来揭示出艺术的本质.康德认为艺术和游戏一样是非功利性的;席勒在此基础上阐发出一套游戏冲动理论,而斯宾塞和谷鲁斯则分别从生理和心理上对游戏与艺术所进行分析;与前人不同,伽达默尔从本体论角度入手分析游戏与艺术,他认为游戏的主体是游戏本身,将游戏自身的地位提升到游戏者之上,同时他还提出游戏的观赏者也是游戏的重要组成部分,具有不亚于游戏者的地位.这一思路避免了将游戏与工作二分所导致的理论困境,并从前所未有的角度入手,挖掘出游戏概念的深刻内涵.

关 键 词:游戏  艺术  伽达默尔
文章编号:1005-3492(2007)08-0018-02
修稿时间:2007-03-15

In Gadamer''''s Aesthetic Thoughts
Yu Zhe. In Gadamer''''s Aesthetic Thoughts[J]. , 2007, 0(8): 18-19,17
Authors:Yu Zhe
Abstract:Many thinkers link art with "play"("Spiel"in German),use this concept in defining the nature of art.In Kant's opinion,just like play art is not for interests.Schiller explains that it is play instinct which pushes people to create and enjoy art.Herbert Spencer and Karl Groose analyze play and art in a biological and psychological way.Gadamer gives the concept of "play"an on to logical meaning,which is totally different from the former thinkers.According to Gadamer,a play(or a game) belongs to the being of itself,without depending on the being of players,and spectators are also an important part of a play(or a game).This approach avoids the division of play and work,and dig out the deeper meaning of "play"in a new way.
Keywords:play  art  Gadamer  
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