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Finding nucleolus of flow game
Authors:Xiaotie Deng  Qizhi Fang  Xiaoxun Sun
Affiliation:(1) Department of Computer Science, City University of Hong Kong, Hong Kong, China;(2) Department of Mathematics, Ocean University of China, Qingdao, 266003, China;(3) Department of Mathematics & Computing, University of Southern Queensland, Queensland, 4350, Australia
Abstract:We study the algorithmic issues of finding the nucleolus of a flow game. The flow game is a cooperative game defined on a network D=(V,E;ω). The player set is E and the value of a coalition SE is defined as the value of a maximum flow from source to sink in the subnetwork induced by S. We show that the nucleolus of the flow game defined on a simple network (ω(e)=1 for each eE) can be computed in polynomial time by a linear program duality approach, settling a twenty-three years old conjecture by Kalai and Zemel. In contrast, we prove that both the computation and the recognition of the nucleolus are $mathcal{NP}$ -hard for flow games with general capacity. Supported by NCET, NSFC (10771200), a CERG grant (CityU 1136/04E) of Hong Kong RGC, an SRG grant (7001838) of City University of Hong Kong.
Keywords:Flow game  Nucleolus  Linear program duality  Efficient algorithm     IEq2"  >  /content/561811276p017530/10878_2008_9138_Article_IEq2.gif"   alt="  $mathcal{NP}$"   align="  middle"   border="  0"  > -hard
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