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21世纪初西方数码游戏设计研究
引用本文:黄鸣奋.21世纪初西方数码游戏设计研究[J].洛阳工学院学报(社会科学版),2011(4):31-39.
作者姓名:黄鸣奋
作者单位:厦门大学中文系,福建厦门361005
基金项目:国家社科基金艺术学项目(09AA001)
摘    要:如何处理形而上("道")和形而下("器")之矛盾,是数码游戏设计的关键问题之一。它表现在游戏产品哲学化和实用化的不同要求、游戏观念自上而下与自下而上的不同定位、游戏开发文化与技术的不同约束等方面。21世纪西方对上述问题的研究成果值得我们借鉴。

关 键 词:数码游戏  设计  西方艺术理论

Western Research on the Design of Digital Game in the Early 21st Century
HUANG Ming-fen.Western Research on the Design of Digital Game in the Early 21st Century[J].Journal of Luoyang Institute of Technology(Social Science),2011(4):31-39.
Authors:HUANG Ming-fen
Institution:HUANG Ming-fen(Chinese Department,Xiamen University,Xiamen 361005,China)
Abstract:One of the key issues for the design of digital games is to deal with the contradiction between metaphysical("Road") and concrete("device").It shows as the different requests for game products(philosophy versus practicality),the different approach to game concept(top-down versus bottom-up),different constraints for game development(cultural versus technical).In order to deal with these relations properly,we have to learn from western research on these issues in the early 21st Century.
Keywords:digital game  design  western theories on art
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