Abstract: | Cyberpunk's influence upon our understanding of the information revolution is indicated by the fact that its seminal novel, Neuromancer (Gibson 1984), is accredited with the coining of the now widespread non-fictional concept of cyberspace. Beyond providing this resonant concept, however,some of the genre's more recent work known as biopunk is shown to provide fresh insights into the cultural experience of a society increasingly transformed, not only by the extent of technological change in a new informational age, but also its unprecedented pace. This paper reviews cyberpunk to demonstrate the vivid ways in which it uses its fictional licence to catalogue and articulate imaginatively a profoundly ambivalent aspect of contemporary culture in the age of information. We find ourselves interacting more and more closely and rapidly with information, yet at the same time, we feel increasingly run down by the effort demanded of such close and rapid interaction: hence the title-phrases, informational intimacy and futuristic flu. Numerous examples are provided of cyberpunk'szeitgeist-capturing qualities in the face of a profound and rapid information-induced paradigm shift. A mismatch is shown to exist between the conceptual categories we have at our disposal and the qualitatively new scenarios created by the latest information technologies. This paper argues, however, that assuming one maintains a healthy sense of its various deliberate ironies, cyberpunk's fictional exaggerations are seen as potentially instructive elements for a society striving to avoid a bout of techno-influenza. |